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Top Forums Shell Programming and Scripting Generate random numbers in script Post 302781737 by SkySmart on Sunday 17th of March 2013 03:27:40 PM
Old 03-17-2013
Quote:
Originally Posted by Corona688
You've been down this road many times before.

Your script, by definition, would include the complete and unabridged method for generating this "secret" number. How would you conceal it? If the computer can decode it, so can they, no ifs or buts. You're not going to defeat this by being clever enough, the same way you can't change the value of pi by being clever enough.

The kind of security you want can be achieved by not letting their computer read it.
i understand what you're saying. but there's been quite a few things that i've read couldn't be done, but ended up being doable. they just required "being clever" enough, and having the excessive dedication time it takes to actually write something noone in their right mind would want to try to break unless given a massive monetary incentive to do so. and even then, you'd have to be in the mind of the coder to know what he's doing, especially if the script or code is large in size, void of comments, and not written in a way that makes it easily comprehended. but thanks for your input. much appreciated.
 

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INTRO(8mandos)							   Mandos Manual						    INTRO(8mandos)

NAME
intro - Introduction to the Mandos system DESCRIPTION
This is the the Mandos system, which allows computers to have encrypted root file systems and at the same time be capable of remote and/or unattended reboots. The computers run a small client program in the initial RAM disk environment which will communicate with a server over a network. All network communication is encrypted using TLS. The clients are identified by the server using an OpenPGP key; each client has one unique to it. The server sends the clients an encrypted password. The encrypted password is decrypted by the clients using the same OpenPGP key, and the password is then used to unlock the root file system, whereupon the computers can continue booting normally. INTRODUCTION
You know how it is. You've heard of it happening. The Man comes and takes away your servers, your friends' servers, the servers of everybody in the same hosting facility. The servers of their neighbors, and their neighbors' friends. The servers of people who owe them money. And like that, they're gone. And you doubt you'll ever see them again. That is why your servers have encrypted root file systems. However, there's a downside. There's no going around it: rebooting is a pain. Dragging out that rarely-used keyboard and screen and unraveling cables behind your servers to plug them in to type in that password is messy, especially if you have many servers. There are some people who do clever things like using serial line consoles and daisy-chain it to the next server, and keep all the servers connected in a ring with serial cables, which will work, if your servers are physically close enough. There are also other out-of-band management solutions, but with all these, you still have to be on hand and manually type in the password at boot time. Otherwise the server just sits there, waiting for a password. Wouldn't it be great if you could have the security of encrypted root file systems and still have servers that could boot up automatically if there was a short power outage while you were asleep? That you could reboot at will, without having someone run over to the server to type in the password? Well, with Mandos, you (almost) can! The gain in convenience will only be offset by a small loss in security. The setup is as follows: The server will still have its encrypted root file system. The password to this file system will be stored on another computer (henceforth known as the Mandos server) on the same local network. The password will not be stored in plaintext, but encrypted with OpenPGP. To decrypt this password, a key is needed. This key (the Mandos client key) will not be stored there, but back on the original server (henceforth known as the Mandos client) in the initial RAM disk image. Oh, and all network Mandos client/server communications will be encrypted, using TLS (SSL). So, at boot time, the Mandos client will ask for its encrypted data over the network, decrypt it to get the password, use it to decrypt the root file, and continue booting. Now, of course the initial RAM disk image is not on the encrypted root file system, so anyone who had physical access could take the Mandos client computer offline and read the disk with their own tools to get the authentication keys used by a client. But, by then the Mandos server should notice that the original server has been offline for too long, and will no longer give out the encrypted key. The timing here is the only real weak point, and the method, frequency and timeout of the server's checking can be adjusted to any desired level of paranoia (The encrypted keys on the Mandos server is on its normal file system, so those are safe, provided the root file system of that server is encrypted.) FREQUENTLY ASKED QUESTIONS
Couldn't the security be defeated by... Grabbing the Mandos client key from the initrd really quickly? This, as mentioned above, is the only real weak point. But if you set the timing values tight enough, this will be really difficult to do. An attacker would have to physically disassemble the client computer, extract the key from the initial RAM disk image, and then connect to a still online Mandos server to get the encrypted key, and do all this before the Mandos server timeout kicks in and the Mandos server refuses to give out the key to anyone. Now, as the typical procedure seems to be to barge in and turn off and grab all computers, to maybe look at them months later, this is not likely. If someone does that, the whole system will lock itself up completely, since Mandos servers are no longer running. For sophisticated attackers who could do the clever thing, and had physical access to the server for enough time, it would be simpler to get a key for an encrypted file system by using hardware memory scanners and reading it right off the memory bus. Replay attacks? Nope, the network stuff is all done over TLS, which provides protection against that. Man-in-the-middle? No. The server only gives out the passwords to clients which have in the TLS handshake proven that they do indeed hold the OpenPGP private key corresponding to that client. Physically grabbing the Mandos server computer? You could protect that computer the old-fashioned way, with a must-type-in-the-password-at-boot method. Or you could have two computers be the Mandos server for each other. Multiple Mandos servers can coexist on a network without any trouble. They do not clash, and clients will try all available servers. This means that if just one reboots then the other can bring it back up, but if both reboot at the same time they will stay down until someone types in the password on one of them. Faking ping replies? The default for the server is to use "fping", the replies to which could be faked to eliminate the timeout. But this could easily be changed to any shell command, with any security measures you like. It could, for instance, be changed to an SSH command with strict keychecking, which could not be faked. Or IPsec could be used for the ping packets, making them secure. SECURITY
So, in summary: The only weakness in the Mandos system is from people who have: 1. The power to come in and physically take your servers, and 2. The cunning and patience to do it carefully, one at a time, and quickly, faking Mandos client/server responses for each one before the timeout. While there are some who may be threatened by people who have both these attributes, they do not, probably, constitute the majority. If you do face such opponents, you must figure that they could just as well open your servers and read the file system keys right off the memory by running wires to the memory bus. What Mandos is designed to protect against is not such determined, focused, and competent attacks, but against the early morning knock on your door and the sudden absence of all the servers in your server room. Which it does nicely. PLUGINS
In the early designs, the mandos-client(8mandos) program (which retrieves a password from the Mandos server) also prompted for a password on the terminal, in case a Mandos server could not be found. Other ways of retrieving a password could easily be envisoned, but this multiplicity of purpose was seen to be too complex to be a viable way to continue. Instead, the original program was separated into mandos- client(8mandos) and password-prompt(8mandos), and a plugin-runner(8mandos) exist to run them both in parallel, allowing the first successful plugin to provide the password. This opened up for any number of additional plugins to run, all competing to be the first to find a password and provide it to the plugin runner. Four additional plugins are provided: plymouth(8mandos) This prompts for a password when using plymouth(8). usplash(8mandos) This prompts for a password when using usplash(8). splashy(8mandos) This prompts for a password when using splashy(8). askpass-fifo(8mandos) To provide compatibility with the "askpass" program from cryptsetup, this plugin listens to the same FIFO as askpass would do. More plugins can easily be written and added by the system administrator; see the section called "WRITING PLUGINS" in plugin- runner(8mandos) to learn the plugin requirements. SEE ALSO
mandos(8), mandos.conf(5), mandos-clients.conf(5), mandos-ctl(8), mandos-monitor(8), plugin-runner(8mandos), mandos-client(8mandos), password-prompt(8mandos), plymouth(8mandos), usplash(8mandos), splashy(8mandos), askpass-fifo(8mandos), mandos-keygen(8) Mandos[1] The Mandos home page. COPYRIGHT
Copyright (C) 2011-2012 Teddy Hogeborn, Bjorn Pahlsson This manual page is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This manual page is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see http://www.gnu.org/licenses/. NOTES
1. Mandos http://www.recompile.se/mandos Mandos 1.5.5 2012-01-01 INTRO(8mandos)
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