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Top Forums Shell Programming and Scripting How to start powershell with shebang from windows/cygwin/bash? Post 302770821 by siegfried on Monday 18th of February 2013 01:07:21 PM
Old 02-18-2013
How to start powershell with shebang from windows/cygwin/bash?

I would like to the the windws8/cygwin/bash shebang feature to start a powershell script.

I do a "chmod +x set-sound.ps1"

and then at a bash prompt I do
./set-sound.ps1

The first line of ./set-sound.ps1
Code:
#!powershell.exe -ExecutionPolicy unrestricted

The result is the result:
Code:
./set-sound-output.ps1
At line:1 char:33
+ "-ExecutionPolicy unrestricted" ./set-sound-output.ps1
+                                 ~~~~~~~~~~~~~~~~~~~~~~
Unexpected token './set-sound-output.ps1' in expression or statement.
    + CategoryInfo          : ParserError: (:) [], ParentContainsErrorRecordEx 
   ception
    + FullyQualifiedErrorId : UnexpectedToken
 

Compilation finished at Mon Feb 18 09:52:59

The problem is that powershell needs this strange switch so it will execute (it is a mystery to me why this is not the default).

Can someone help me configure bash so it can use the shebang to start powershell?
Thanks
Siegfried
 

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MIXER(1)						  The Canonical Csound Reference						  MIXER(1)

NAME
mixer - Mixes together a number of soundfiles. . DESCRIPTION
Mixes together a number of soundfiles, starting at different times and with individual channel selection from the input files. SYNTAX
mixer [OPTIONS ... ] infile [[OPTIONS... ] infile] ... INITIALIZATION
Flags: o -A = Generate an AIFF output file. o -W = Generate an WAV output file. o -h = Generate an output file with no header. o -c = Generate 8-bit signed_char sound samples. o -a = Generate alaw sound samples. o -u = Generate ulaw sound samples. o -s = Generate short integer sound samples. o -l = Generate long (32 bit) integer sound samples. o -f = Generate floating point samples. o -F arg = Specifies the gain to be applied to the following input file. If arg is a floating point number that gain is applied uniformly to the input. Alternatively it could be a file name which specifies a breakpoint file for varying the gain for different periods. o -S integer = Indicate at which sample to start to mix in the next input file. o -T fpnum = Indicate at which time (in seconds) to start to mix in the next input file. o -1 = Mix in channel 1 from next sound file. o -2 = Mix in channel 2 from next sound file. o -3 = Mix in channel 3 from next sound file. o -4 = Mix in channel 4 from next sound file. o -^ intx inty = Mix in channel x from next sound file as channel y in the output. o -v = Verbose mode. o -R = Continually rewrite the header while writing soundfile (WAV/AIFF). o -H integer = Show a "heart-beat" to indicate progress, in style 1, 2 or 3. o -N = Alert call (usually ringing the bell) when finished. o -o fname = output file name (default: test.wav) EXAMPLES
The default values are mixer -s -otest -F 1.0 -S 0 For example mixer -F 0.96 in1.wav -S 300 -2 in2.aiff -S 300 -^4 1 in3.wav -o out.wav This creates a new sound file with a constant gain of 0.96 from in1.wav with the second channel of in2.aiff mixed in after 300 samples and channel 4 of in3.wav outpout as channel 1 after 300 samples. CREDITS
Author: John ffitch 1994 AUTHORS
Barry Vercoe MIT Media Lab Author. Dan Ellis MIT Media Lab, Cambridge Massachussetts Author. COPYRIGHT
5.10 08/01/2011 MIXER(1)
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