I have the following script:
Now they have added on a new requirement, they only want to go to a certain depth in the directories returned. How do I code it to only go say 3 directories deeper than $DIRECTORY? (12 Replies)
Hello,
I am looking for specific files in my tree directory using ftw(3). How do I know how deep I am in the file structure.. in other words, say I am looking for config.txt files, and my structure looks like this..
/some/directory/user1/config.txt
/some/directory/user2/config.txt
....... (2 Replies)
I want to understand what does this command do:confused::confused: find . \( -type f -o -type 1 \) Plz someone explain me ! Thanks much in advance!! (2 Replies)
hello,
i want to use "-depth" in command "find" and want to exclude a directory.
the find command should work in HP-UX and Linux.
i see in the find man page:
-prune
If -depth is not given, true; do not descend the current directory.
If -depth is given, false; no effect.
-depth... (3 Replies)
Hi
I am trying to a write a script which gives message queue depth for every 5 mins in a file.
Commands that I use are
runmqsc QM_Name
display ql(*) curdepth
Since I can use only MQSC commands I need help on how to fetch the output on to a file after executing display command. (3 Replies)
Hi All,
Can you please help me in understanding the importance of -depth of find.
I am trying to execute below code.find . -mtime +5 -name "*" -depth -exec ls -l {} \;
But it is throwing below error.find: warning: you have specified the -depth option after a non-option argument -mtime,... (2 Replies)
I tried to find a file lives within curent directory only, and typed
$ find . -depth 1 -ls -name *.ini
But it gave me,
find: paths must precede expression: 1
Usage: find
How'd I do it correctly ? Thanks in advance. (2 Replies)
Discussion started by: abdulbadii
2 Replies
LEARN ABOUT DEBIAN
gldepthfunc
GLDEPTHFUNC(3G) [FIXME: manual] GLDEPTHFUNC(3G)NAME
glDepthFunc - specify the value used for depth buffer comparisons
C SPECIFICATION
void glDepthFunc(GLenum func);
PARAMETERS
func
Specifies the depth comparison function. Symbolic constants GL_NEVER, GL_LESS, GL_EQUAL, GL_LEQUAL, GL_GREATER, GL_NOTEQUAL, GL_GEQUAL,
and GL_ALWAYS are accepted. The initial value is GL_LESS.
DESCRIPTION
glDepthFunc specifies the function used to compare each incoming pixel depth value with the depth value present in the depth buffer. The
comparison is performed only if depth testing is enabled. (See glEnable() and glDisable() of GL_DEPTH_TEST.)
func specifies the conditions under which the pixel will be drawn. The comparison functions are as follows:
GL_NEVER
Never passes.
GL_LESS
Passes if the incoming depth value is less than the stored depth value.
GL_EQUAL
Passes if the incoming depth value is equal to the stored depth value.
GL_LEQUAL
Passes if the incoming depth value is less than or equal to the stored depth value.
GL_GREATER
Passes if the incoming depth value is greater than the stored depth value.
GL_NOTEQUAL
Passes if the incoming depth value is not equal to the stored depth value.
GL_GEQUAL
Passes if the incoming depth value is greater than or equal to the stored depth value.
GL_ALWAYS
Always passes.
The initial value of func is GL_LESS. Initially, depth testing is disabled. If depth testing is disabled or if no depth buffer exists, it
is as if the depth test always passes.
NOTES
Even if the depth buffer exists and the depth mask is non-zero, the depth buffer is not updated if the depth test is disabled. In order to
unconditionally write to the depth buffer, the depth test should be enabled and set to GL_ALWAYS.
ERRORS
GL_INVALID_ENUM is generated if func is not an accepted value.
ASSOCIATED GETS
glGet() with argument GL_DEPTH_FUNC
glIsEnabled() with argument GL_DEPTH_TEST
SEE ALSO
glDepthRange(), glEnable(), glPolygonOffset()
COPYRIGHT
Copyright (C) 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see
http://oss.sgi.com/projects/FreeB/.
[FIXME: source] 05/30/2012 GLDEPTHFUNC(3G)