01-05-2013
thanks for the help dude about the malloc :)
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LEARN ABOUT DEBIAN
wolf4sdl-sdm
WOLF4SDL(6) Wolf4SDL WOLF4SDL(6)
NAME
wolf4sdl - An open-source port of id Software's classic first-person shooter
SYNOPSIS
wolf4sdl [options]
wolf4sdl-wl6 [options]
wolf4sdl-wl6a [options]
wolf4sdl-wl1 [options]
wolf4sdl-sod [options]
wolf4sdl-sdm [options]
DESCRIPTION
Wolf4SDL is an open-source port of id Software's classic first-person shooter Wolfenstein 3D to the cross-plattform multimedia library Sim-
ple DirectMedia Layer (SDL) (http://www.libsdl.org). It is meant to keep the original feel while taking advantage of some improvements.
The wolf4sdl-wl6, wolf4sdl-wl6a, wolf4sdl-wl1, wolf4sdl-sod and wolf4sdl-sdm binaries start the Wolf3d Full v1.4 GT/ID/Activision, Wolf3d
Full v1.4 Apogee (with ReadThis), Wolf3d Shareware v1.4, Spear of Destiny Full and Mission Disks and Spear of Destiny Demo games, respec-
tively. The wolf4sdl binary is a symbolic link to one of these and is handled via Debian's update-alternatives mechanism.
OPTIONS
--help This help page
--tedlevel <level>
Starts the game in the given level
--baby Sets the difficulty to baby for tedlevel
--easy Sets the difficulty to easy for tedlevel
--normal
Sets the difficulty to normal for tedlevel
--hard Sets the difficulty to hard for tedlevel
--nowait
Skips intro screens
--windowed
Starts the game in a window
--res <width> <height>
Sets the screen resolution (must be multiple of 320x200 or 320x240)
--resf <w> <h>
Sets any screen resolution >= 320x200 (which may result in graphic errors)
--bits <b>
Sets the screen color depth (use this when you have palette/fading problems allowed: 8, 16, 24, 32, default: "best" depth)
--joystick <index>
Use the index-th joystick if available (-1 to disable joystick, default: 0)
--joystickhat <index>
Enables movement with the given coolie hat
--samplerate <rate>
Sets the sound sample rate (given in Hz, default: 44100)
--audiobuffer <size>
Sets the size of the audio buffer (-> sound latency) (given in bytes, default: 2048 / (44100 / samplerate))
--ignorenumchunks
Ignores the number of chunks in VGAHEAD.* (may be useful for some broken mods)
AUTHORS
Wolf4SDL v1.6 ($Revision: 232 $)
Ported by Chaos-Software (http://www.chaos-software.de.vu)
Original Wolfenstein 3D by id Software
This manual page was written by Fabian Greffrath <fabian+debian@greffrath.com> for the Debian project (but may be used by others).
1.6 December 2010 WOLF4SDL(6)