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Operating Systems Linux Fedora Creating Windows 7 image to run in VirtualBox Post 302741579 by jimbob01 on Sunday 9th of December 2012 06:55:17 AM
Old 12-09-2012
Creating Windows 7 image to run in VirtualBox

Hey guys,

Not sure if this is the best place for this question, but, after using Fedora now for about a year, I'm still getting used to it but I'm using it practically all the time now and instead of having a dual boot with Windows 7, I want to create an image of my Windows 7 installation, format the drive, install a clean version of Fedora 17 and then install VirtualBox and run my Windows installation from there (only need Windows for certain software and don't need a dual boot, only used it a few times in the past year!).

Anyone any ideas or good tutorial for doing so ? I've done a few google searches but there is a lot of conflicting information about how it should be done and although I've asked in other places about this, I've kinda come up empty and then figured this was probably the best place to ask!

Seen some blog posts about using CloneZilla, but other posts about using the 'dd' command from a LiveDVD, but to be honest, I'm not sure of the best way to go . . . . . and none of the articles I found were idiots guides, which I probably need Smilie

Thanks for any help.

Jim
 

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ppmtobmp(1)						      General Commands Manual						       ppmtobmp(1)

NAME
ppmtobmp - convert a portable pixmap into a BMP file SYNOPSIS
ppmtobmp [-windows] [-os2] [-bpp=bits_per_pixel] [ppmfile] DESCRIPTION
Reads a portable pixmap as input. Produces a Microsoft Windows or OS/2 BMP file as output. OPTIONS
All options can be abbreviated to their shortest unique prefix and you can use a double dash in place of the single dash, GNU-style. -windows Tells the program to produce a Microsoft Windows BMP file. (This is the default.) -os2 Tells the program to produce an OS/2 BMP file. (Before August 2000, this was the default). -bpp This determines how many bits per pixel you want the BMP file to contain. Only 1, 4, 8, and 24 are possible. By default, ppmtobmp chooses the smallest number with which it can represent all the colors in the input image. If you specify a number too small to represent all the colors in the input image, ppmtobmp tells you and terminates. You can use ppmquant or ppmdither to reduce the number of colors in the image. NOTES
To get a faithful reproduction of the input image, the maxval of the input image must be 255. If it is something else, ppmtobmp the colors in the BMP file may be slightly different from the colors in the input. Windows icons are not BMP files. Use ppmtowinicon to create those. SEE ALSO
bmptoppm(1), ppmtowinicon(1), ppmquant(1), ppmdither(1), ppm(5) AUTHOR
Copyright (C) 1992 by David W. Sanderson. 13 June 2000 ppmtobmp(1)
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