11-27-2012
Quote:
Originally Posted by
Scott
How can you be a hardcore noob? That's an oxymoron if ever there was one.
Good point, but one can define hardcore as those whose condition seems to be without hope of remedy or change. Perhaps a forever noob?
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****
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LEARN ABOUT DEBIAN
physfs_allocator
PHYSFS_Allocator(3) physfs PHYSFS_Allocator(3)
NAME
PHYSFS_Allocator -
PhysicsFS allocation function pointers.
SYNOPSIS
#include <physfs.h>
Data Fields
int(* Init )(void)
void(* Deinit )(void)
void *(* Malloc )(PHYSFS_uint64)
void *(* Realloc )(void *, PHYSFS_uint64)
void(* Free )(void *)
Detailed Description
PhysicsFS allocation function pointers.
(This is for limited, hardcore use. If you don't immediately see a need for it, you can probably ignore this forever.)
You create one of these structures for use with PHYSFS_setAllocator. Allocators are assumed to be reentrant by the caller; please mutex
accordingly.
Allocations are always discussed in 64-bits, for future expansion...we're on the cusp of a 64-bit transition, and we'll probably be
allocating 6 gigabytes like it's nothing sooner or later, and I don't want to change this again at that point. If you're on a 32-bit
platform and have to downcast, it's okay to return NULL if the allocation is greater than 4 gigabytes, since you'd have to do so anyhow.
See also:
PHYSFS_setAllocator
Field Documentation
void(* PHYSFS_Allocator::Deinit)(void) Deinitialize your allocator. Can be NULL.
void(* PHYSFS_Allocator::Free)(void *) Free memory from Malloc or Realloc.
int(* PHYSFS_Allocator::Init)(void) Initialize. Can be NULL. Zero on failure.
void*(* PHYSFS_Allocator::Malloc)(PHYSFS_uint64) Allocate like malloc().
void*(* PHYSFS_Allocator::Realloc)(void *, PHYSFS_uint64) Reallocate like realloc().
Author
Generated automatically by Doxygen for physfs from the source code.
Version 2.0.2 Fri Feb 24 2012 PHYSFS_Allocator(3)