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Full Discussion: New-gen gaming consoles
The Lounge What is on Your Mind? New-gen gaming consoles Post 302735345 by figaro on Saturday 24th of November 2012 12:46:10 PM
Old 11-24-2012
Absolutely! We would not have the powerful graphic cards flooding the main street shops if it were not for gaming on PCs and consoles. Trust you will have many fun-packed hours on your PS3!
 

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vga_setpage(3)							Svgalib User Manual						    vga_setpage(3)

NAME
vga_setpage - set the 64K SVGA page number SYNOPSIS
#include <vga.h> void vga_setpage(int page); DESCRIPTION
Usually SVGA cards have more than the 64K memory which suffice for an ordinary VGA. However, the memory window mapped at vga_getgraph- mem(3) is only 64K bytes large. vga_setpage() selects the page-th 64K memory chunk to be visible at position vga_getgraphmem(3). The fun(6) and vgatest(6) show the basic use of this function. SEE ALSO
svgalib(7), vgagl(7), libvga.config(5), fun(6), vgatest(6), vga_getgraphmem(3), vga_setreadpage(3), vga_setwritepage(3), vga_setlinearad- dressing(3) AUTHOR
This manual page was edited by Michael Weller <eowmob@exp-math.uni-essen.de>. The exact source of the referenced function as well as of the original documentation is unknown. It is very likely that both are at least to some extent are due to Harm Hanemaayer <H.Hanemaayer@inter.nl.net>. Occasionally this might be wrong. I hereby asked to be excused by the original author and will happily accept any additions or corrections to this first version of the svgalib manual. Svgalib (>;= 1.2.11) 27 July 1997 vga_setpage(3)
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