11-21-2012
That seems a bit beyond me DGPickett, lol. But I do see how multi-threading would make searching multiple things a lot faster.
I'm planning on using multi-threads for my upcoming Digital Forensic's assignment. Need to write a program to crack a password entered in (no encryption).
What I'm going to do is have one thread per character of password entered, go through the ascii table on each, writing 8 characters to a string and compare that to the string entered.
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LEARN ABOUT SUSE
glindexmask
GLINDEXMASK(3G) GLINDEXMASK(3G)
NAME
glIndexMask - control the writing of individual bits in the color index buffers
C SPECIFICATION
void glIndexMask( GLuint mask )
PARAMETERS
mask Specifies a bit mask to enable and disable the writing of individual bits in the color index buffers. Initially, the mask is all
1's.
DESCRIPTION
glIndexMask controls the writing of individual bits in the color index buffers. The least significant n bits of mask, where n is the num-
ber of bits in a color index buffer, specify a mask. Where a 1 (one) appears in the mask, it's possible to write to the corresponding bit
in the color index buffer (or buffers). Where a 0 (zero) appears, the corresponding bit is write-protected.
This mask is used only in color index mode, and it affects only the buffers currently selected for writing (see glDrawBuffer). Initially,
all bits are enabled for writing.
ERRORS
GL_INVALID_OPERATION is generated if glIndexMask is executed between the execution of glBegin and the corresponding execution of glEnd.
ASSOCIATED GETS
glGet with argument GL_INDEX_WRITEMASK
SEE ALSO
glColorMask(3G), glDepthMask(3G), glDrawBuffer(3G), glIndex(3G), glIndexPointer(3G), glStencilMask(3G)
GLINDEXMASK(3G)