GNU bash, version 4.2.8(1)-release (i686-pc-linux-gnu)
As I told in my first post for i in {1..10} works.
It should be possible to use variable in for loops too.
You can use variables in for loops, but not inside of a {}. Someone else can probably do a better job of explaining this, but the bottom line is it has to do with the order in which the shell interprets what you're putting into it. As I recall (and to be honest, I usually just learn how things work, not why, so you should probably look this up...) the reason is that expanding the {} is the very first thing the shell does, BEFORE it translates the variable into it's value. So, if you're trying to do:
(
What the shell is actually doing is for i in the literal expression {1..$x} because $x doesn't mean anything yet.
Sorry for such a dreadful title, but I'm not sure how to be more descriptive. I'm hoping some of the more gurutastic out there can take a look at a solution I came up with to a problem, and advice if there are better ways to have gone about it.
To make a long story short around 20K pieces of... (2 Replies)
I'm trying to understand if it's possible to create a set of variables that are numbered based on another variable (using eval) in a loop, and then call on it before the loop ends.
As an example I've written a script called question (The fist command is to show what is the contents of the... (2 Replies)
Hi Im running this script, which is supposed to find the max value build some tables and then stop running once all the tables are built. Thing is , it keeps assigning a null value to $h and then $g is null so it keep building tables i.e. testupdateNUL. How can I stop this? Here is what I have:
... (4 Replies)
Hi all
Sorry for the basic question, but i am writing a shell script to get around a slightly flaky binary that ships with one of our servers. This particular utility randomly generates the correct information and could work first time or may work on the 12th or 100th attempt etc !.... (4 Replies)
Hi,
hope I am posting in the right section.
My problem is that I have 2 or more arguments passed and I want to check if the arguments passed exists or not.
The first argument should not exist and the remaining others should exist.
example:
./shells.sh argument1 argument2 argument3
... (5 Replies)
Hi, I was debating if I should put this in the dummies or scripts section, I apologize in advance if I chose poorly.
Fairly new to Unix and BASH scripting but I thought I made it fairly well given my limited understanding. However, the output indicates that it's looping and I'm ending up with a... (5 Replies)
Hello All,
Maybe I'm Missing something here but I have NOOO idea what the heck is going on with this....?
I have a Variable that contains a PATTERN of what I'm considering "Illegal Characters". So what I'm doing is looping
through a string containing some of these "Illegal Characters". Now... (5 Replies)
Hi,
I want to read file multiple times. Right now i am using while loop but that is not working.
ex.
While read line
do
while read line2
do
echo stmt1
#processing some data based on data.,
done < file2.txt
done < file1.txt # This will have 10... (4 Replies)
Hi all,
i developed a script to measure the uptime of a process in a Solaris 10/11 environments.
All is well, but i came across a situation where there are multiple processes of the same name. Basically i have the following result file:
beVWARS 13357 19592122
beVWARS 14329 19591910... (4 Replies)
Discussion started by: nms
4 Replies
LEARN ABOUT DEBIAN
voice_set_playmode
voice_set_playmode(3alleg4) Allegro manual voice_set_playmode(3alleg4)NAME
voice_set_playmode - Adjusts the loop status of the specified voice. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
void voice_set_playmode(int voice, int playmode);
DESCRIPTION
Adjusts the loop status of the specified voice. This can be done while the voice is playing, so you can start a sample in looped mode (hav-
ing set the loop start and end positions to the appropriate values), and then clear the loop flag when you want to end the sound, which
will cause it to continue past the loop end, play the subsequent part of the sample, and finish in the normal way. The mode parameter is a
bitfield containing the following values:
PLAYMODE_PLAY
Plays the sample a single time. This is the default if you don't set the loop flag.
PLAYMODE_LOOP
Loops repeatedly through the sample, jumping back to the loop start position upon reaching the loop end.
PLAYMODE_FORWARD
Plays the sample from beginning to end. This is the default if you don't set the backward flag.
PLAYMODE_BACKWARD
Reverses the direction of the sample. If you combine this with the loop flag, the sample jumps to the loop end position upon reaching the
loop start (ie. you do not need to reverse the loop start and end values when you play the sample in reverse).
PLAYMODE_BIDIR
When used in combination with the loop flag, causes the sample to change direction each time it reaches one of the loop points, so it
alternates between playing forwards and in reverse.
SEE ALSO Allegro version 4.4.2 voice_set_playmode(3alleg4)