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Full Discussion: help with continous scroll
Top Forums UNIX for Dummies Questions & Answers help with continous scroll Post 302710743 by alister on Thursday 4th of October 2012 08:03:51 PM
Old 10-04-2012
Quote:
Originally Posted by rpmischris
I figured out my question. mods please delete. Thank you
Please don't do that. Don't delete your questions after they have been answered (whether by you or someone else). How is anyone else ever going to benefit from your experience?

If you answer your own question before anyone can respond, simply reply to your own post. Let us know that you solved it and share your solution. This way, nearly 500 years from now, in the year 2491, when a recently-thawed Buck Rogers is struggling to acquaint himself with the UNIX technology that has just finally managed to take over the desktop, your solution can help him conquer his manual pages.

Regards and welcome to the forums,
Alister
 

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XkbSARedirectSetVMods(3)					   XKB FUNCTIONS					  XkbSARedirectSetVMods(3)

NAME
XkbSARedirectSetVMods - Sets the vmods0 and vmods1 of act from v SYNOPSIS
void XkbSARedirectSetVMods (XkbRedirectKeyAction act, unsigned int v); ARGUMENTS
- act action in which to set vmods - v new value for virtual modifiers DESCRIPTION
Actions associated with the XkbRedirectKeyAction structure generate KeyPress and KeyRelease events containing a keycode different from the key that was pressed or released. The type field for the XkbRedirectKeyAction structure should always be XkbSA_RedirectKey. Key presses cause a KeyPress event for the key specified by the new_key field instead of the actual key. The state reported in this event reports the current effective modifiers changed as follows: any real modifiers selected by the mods_mask field are set to corresponding values from the mods field. Any real modifiers bound to the virtual modifiers specified by the vmods_mask0 and vmods_mask1 fields are either set or cleared, depending on the correspond- ing values in the vmods0 and vmods1 fields. If the real and virtual modifier definitions specify conflicting values for a single modifier, the real modifier definition has priority. Key releases cause a KeyRelease event for the key specified by the new_key field instead of the actual key. The state for this event con- sists of the effective keyboard modifiers at the time of the release, changed as described previously. The XkbSA_RedirectKey action normally redirects to another key on the same device as the key that caused the event, unless that device does not belong to the input extension KeyClass, in which case this action causes an event on the core keyboard device. (The input extension categorizes devices by breaking them into classes. Keyboards, and other input devices with keys, are classified as KeyClass devices by the input extension.) The vmods_mask0 and vmods_mask1 fields actually represent one vmods_mask value. Xkb provides macros to convert between the two formats. XkbSARedirectSetVModsMask sets the vmods0 and vmods1 of act from v. STRUCTURES
typedef struct_XkbRedirectKeyAction { unsigned char type; /* XkbSA_RedirectKey */ unsigned char new_key; /* keycode to be put in event */ unsigned char mods_mask; /* mask of real mods to be reset */ unsigned char mods; /* mask of real mods to take values from */ unsigned char vmods_mask0; /* first half of mask of virtual mods to be reset */ unsigned char vmods_mask1; /* other half of mask of virtual mods to be reset */ unsigned char vmods0; /* first half of mask of virtual mods to take values from */ unsigned char vmods1; /* other half of mask of virtual mods to take values from */ } XkbRedirectKeyAction; X Version 11 libX11 1.6.0 XkbSARedirectSetVMods(3)
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