I have 20000 numbers present in a file in each line like
25663,
65465,
74579,
56446,
..
..
I have created a table in db with single number column in it.
create table testhari (no number(9));
I want to insert all these numbers into that table. how can i do it?
can anybody please... (4 Replies)
i have an awk statement which i am using to count the number of occurences of the number ,5, in the file:
awk '/,5,/ {count++}' TRY.txt | awk 'END { printf(" Total parts: %d",count)}'
i know there is a total of 10 matches..what is wrong here?
thanks (16 Replies)
Hi
Is there any command where we can insert a line "2|||" before every line starting with "3|"
my input is as follows
1|ETG|12345
3|79.58|||GBP||
1|ETG|12345
3|79.58|||GBP||
1|ETG|12345
2|EN_GB||Electrogalvanize 0.5 m2 ( Renault )
1|ETG|12345
3|88.51|||GBP||
desired output... (10 Replies)
To give you some context of my issue the following is some sample dummy data. The field delimiter is "<-->". The 4th field is going to be tags for my notes. The tags should always be unique and sorted alphabetically.
1<-->01/20/12<-->01/20/12<-->1st note<-->1st note<-NL->2 lines... (4 Replies)
Hi Guys ,
I Need to insert records into a file just above the last row .
like i have a file which has records as shown below :
00012919 7836049 S
00012920 7836049 S
00012921 3828157 Y
00012922 3828157 Y
00012923 3828157 S
T005290070331000012923
i want to... (1 Reply)
Please can you let me know how to print all the matching lines from a file in one single line using awk. Thanks
I have the following data in the input file
data1
voice2
voice1
speech1
data2
data3
...
...
voice4
speech2
data4
and the output should be as follows
data1 data2... (4 Replies)
To match range, the command is:
awk '/BEGIN/,/END/'
but what I want is the range is printed only if there is additional pattern that matches in the range itself? maybe like this:
awk '/BEGIN/,/END/ if only in that range there is /pattern/'
Thanks (8 Replies)
input:
!@#$%2QW5QWERTAB$%^&*
The string above is not separated (or FS="").
For clarity sake one could re-write the string by including a "|" as FS as follow:
!|@|#|$|%|2QW|5QWERT|A|B|$|%|^|&|*
Here, I am only interested in patterns (their numbers are variable between records) containing... (16 Replies)
Using the attached file, the below awk command results in the output below:
I can not seem to produce the desired results and need some expert help. Thank you :).
awk -F'' '
{
id += $4
value += $5
occur++
}
END{
printf "%-8s%8s%8s%8s\n", "Gene", "Targets", "Average Depth", "Average... (3 Replies)
Input data as below (filetest.txt):
1|22 JAN Minimum Bal 20.00 | SAT
2|09 FEB Extract bal 168.00BR | REM
3|MIN BAL | LEX
Output should be:
( If there is Date & Month in 2nd field of Input file, It should be seperated else blank. If There is Decimal OR Decimal & Currency in last of the 2nd... (7 Replies)
Discussion started by: JSKOBS
7 Replies
LEARN ABOUT CENTOS
sdl_pixelformat
SDL_PixelFormat(3) SDL API Reference SDL_PixelFormat(3)NAME
SDL_PixelFormat - Stores surface format information
STRUCTURE DEFINITION
typedef struct SDL_PixelFormat {
SDL_Palette *palette;
Uint8 BitsPerPixel;
Uint8 BytesPerPixel;
Uint8 Rloss, Gloss, Bloss, Aloss;
Uint8 Rshift, Gshift, Bshift, Ashift;
Uint32 Rmask, Gmask, Bmask, Amask;
Uint32 colorkey;
Uint8 alpha;
} SDL_PixelFormat;
STRUCTURE DATA
palette Pointer to the palette, or NULL if the BitsPerPixel>8
BitsPerPixel The number of bits used to represent each pixel in a surface. Usually 8, 16, 24 or 32.
BytesPerPixel The number of bytes used to represent each pixel in a surface. Usually one to four.
[RGBA]mask Binary mask used to retrieve individual color values
[RGBA]loss Precision loss of each color component (2^[RGBA]loss)
[RGBA]shift Binary left shift of each color component in the pixel value
colorkey Pixel value of transparent pixels
alpha Overall surface alpha value
DESCRIPTION
A SDL_PixelFormat describes the format of the pixel data stored at the pixels field of a SDL_Surface. Every surface stores a SDL_PixelFor-
mat in the format field.
If you wish to do pixel level modifications on a surface, then understanding how SDL stores its color information is essential.
8-bit pixel formats are the easiest to understand. Since its an 8-bit format, we have 8 BitsPerPixel and 1 BytesPerPixel. Since BytesPer-
Pixel is 1, all pixels are represented by a Uint8 which contains an index into palette->colors. So, to determine the color of a pixel in a
8-bit surface: we read the color index from surface->pixels and we use that index to read the SDL_Color structure from surface->for-
mat->palette->colors. Like so:
SDL_Surface *surface;
SDL_PixelFormat *fmt;
SDL_Color *color;
Uint8 index;
.
.
/* Create surface */
.
.
fmt=surface->format;
/* Check the bitdepth of the surface */
if(fmt->BitsPerPixel!=8){
fprintf(stderr, "Not an 8-bit surface.
");
return(-1);
}
/* Lock the surface */
SDL_LockSurface(surface);
/* Get the topleft pixel */
index=*(Uint8 *)surface->pixels;
color=fmt->palette->colors[index];
/* Unlock the surface */
SDL_UnlockSurface(surface);
printf("Pixel Color-> Red: %d, Green: %d, Blue: %d. Index: %d
",
color->r, color->g, color->b, index);
.
.
Pixel formats above 8-bit are an entirely different experience. They are considered to be "TrueColor" formats and the color information is
stored in the pixels themselves, not in a palette. The mask, shift and loss fields tell us how the color information is encoded. The mask
fields allow us to isolate each color component, the shift fields tell us the number of bits to the right of each component in the pixel
value and the loss fields tell us the number of bits lost from each component when packing 8-bit color component in a pixel.
/* Extracting color components from a 32-bit color value */
SDL_PixelFormat *fmt;
SDL_Surface *surface;
Uint32 temp, pixel;
Uint8 red, green, blue, alpha;
.
.
.
fmt=surface->format;
SDL_LockSurface(surface);
pixel=*((Uint32*)surface->pixels);
SDL_UnlockSurface(surface);
/* Get Red component */
temp=pixel&fmt->Rmask; /* Isolate red component */
temp=temp>>fmt->Rshift;/* Shift it down to 8-bit */
temp=temp<<fmt->Rloss; /* Expand to a full 8-bit number */
red=(Uint8)temp;
/* Get Green component */
temp=pixel&fmt->Gmask; /* Isolate green component */
temp=temp>>fmt->Gshift;/* Shift it down to 8-bit */
temp=temp<<fmt->Gloss; /* Expand to a full 8-bit number */
green=(Uint8)temp;
/* Get Blue component */
temp=pixel&fmt->Bmask; /* Isolate blue component */
temp=temp>>fmt->Bshift;/* Shift it down to 8-bit */
temp=temp<<fmt->Bloss; /* Expand to a full 8-bit number */
blue=(Uint8)temp;
/* Get Alpha component */
temp=pixel&fmt->Amask; /* Isolate alpha component */
temp=temp>>fmt->Ashift;/* Shift it down to 8-bit */
temp=temp<<fmt->Aloss; /* Expand to a full 8-bit number */
alpha=(Uint8)temp;
printf("Pixel Color -> R: %d, G: %d, B: %d, A: %d
", red, green, blue, alpha);
.
.
.
SEE ALSO
SDL_Surface, SDL_MapRGB
SDL Tue 11 Sep 2001, 23:01 SDL_PixelFormat(3)