08-20-2012
\n tells it to flush the buffer.
Until you print a \n, data just stays in a buffer in memory.
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LEARN ABOUT DEBIAN
glflushmappedbufferrange
GLFLUSHMAPPEDBUFFERR(3G) [FIXME: manual] GLFLUSHMAPPEDBUFFERR(3G)
NAME
glFlushMappedBufferRange - indicate modifications to a range of a mapped buffer
C SPECIFICATION
GLsync glFlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length);
PARAMETERS
target
Specifies the target of the flush operation. target must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER,
GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or
GL_UNIFORM_BUFFER.
offset
Specifies the start of the buffer subrange, in basic machine units.
length
Specifies the length of the buffer subrange, in basic machine units.
DESCRIPTION
glFlushMappedBufferRange indicates that modifications have been made to a range of a mapped buffer. The buffer must previously have been
mapped with the GL_MAP_FLUSH_EXPLICIT flag. offset and length indicate the modified subrange of the mapping, in basic units. The specified
subrange to flush is relative to the start of the currently mapped range of the buffer. glFlushMappedBufferRange may be called multiple
times to indicate distinct subranges of the mapping which require flushing.
ERRORS
GL_INVALID_VALUE is generated if offset or length is negative, or if offset + length exceeds the size of the mapping.
GL_INVALID_OPERATION is generated if zero is bound to target.
GL_INVALID_OPERATION is generated if the buffer bound to target is not mapped, or is mapped without the GL_MAP_FLUSH_EXPLICIT flag.
SEE ALSO
glMapBufferRange(), glMapBuffer(), glUnmapBuffer()
COPYRIGHT
Copyright (C) 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication
License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
[FIXME: source] 05/30/2012 GLFLUSHMAPPEDBUFFERR(3G)