Hi No problem with that command.
I want to implement separate option for showing the contents of file.
here is the scene:
1. User enter to view the log files.
2. Entered the menu number. Menu shows the list of files.
3. Now he wanna see the contents of a particular file.
4. There should be an option which make him capable to enter the file name, so that he can see the contents of file.
5. If he doesn't enter the file name. It should return back to menu. Without saying anything.
Hello all,
I would like to change the options on the root menu when I use the middle button on a three mouse buttom setting. I can append to the menu but, I seem to be unable to find the lisp code for pop-root-menu. Does anyone know how to change this? THANKS ALL (3 Replies)
I'm programming a menu for an intro to unix class and am hung up on 2 required options. One has to exit from unix. The other has to get a command prompt by using one of the menu choices, then return to the menu via CTRL-D. below is my code
#!/bin/ksh
#Jimmy's happy menu
mesg y
msg="ON"... (2 Replies)
Hi all,
I would like to have some details on menu.lst!!
the reason is ,if i am trying to add my own boot option where do i need to add it?
is it in menu.lst only or elsewere(am referring to unix os)
because i tried adding a unique boot option and it was not reflected when the system booted?... (8 Replies)
Use and complete the template provided. The entire template must be completed. If you don't, your post may be deleted!
1. The problem statement, all variables and given/known data:
1) Write a Menu Driven Shell Script which accepts1 to 5 options and performs the following actions for... (1 Reply)
I dual boot between Windows XP and Linux Mint. I am trying to get the Windows Advanced Options Menu to show up. Normally you would press f8 to make this happen when your computer is booting. With a dual boot it makes it way more complicated. If you press f8 when your computer first starts it does... (3 Replies)
Hopefully I'm in the right place. Im new to the forums and linux!
I'm looking to add a menu to my perl hangman game i have created. The menu will use user input for the desired option and then perform the operation indicated. I would like something along the lines of:
Welcome to Hangman... (1 Reply)
hi all i am a newbie to this
is there any examples on creating a main menu with 3 sub menu
main menu -> option a , b and c
a menu -> option 1 ,2 and 3
b menu -> option 1 ,2
c menu -> option 1 ,2
i am getting headache as my code kept getting unexpected EOF
---------- Post... (0 Replies)
I have a menu option which will look as follows
Select a menu option
1.change password
2.login as root user
3.show system version
4.quit
Select> 1
please enter the new password: unix
reenter the new password: unix
press any key to enter
(then displays again the menu options to enter the... (4 Replies)
Hi Friends,
I have a menu based tool which requires input/option to proceed further. How to make a shell script ?
eg: menu looks like
Get_data.sh
to continue (y/n) :
Here I need to key in "y" to proceed.
I want to prepare a script which should consider option y. (5 Replies)
I installed CentOS 8 with Gnome 3.28.2 and I noticed that the "switch user" menu item disappeared from under the system menu of Gnome classic (Both X11 & Wayland). I checked google and this problem seems to have a history going back several releases of Gnome.
Unfortunately, I never found a... (1 Reply)
Discussion started by: bodisha
1 Replies
LEARN ABOUT DEBIAN
tk::menu::item
Menu::Item(3pm) User Contributed Perl Documentation Menu::Item(3pm)NAME
Tk::Menu::Item - Base class for Menu items
SYNOPSIS
require Tk::Menu::Item;
my $but = $menu->Button(...);
$but->configure(...);
my $what = $but->cget();
package Whatever;
require Tk::Menu::Item;
@ISA = qw(Tk::Menu::Item);
sub PreInit
{
my ($class,$menu,$info) = @_;
$info->{'-xxxxx'} = ...
my $y = delete $info->{'-yyyy'};
}
DESCRIPTION
Tk::Menu::Item is the base class from which Tk::Menu::Button, Tk::Menu::Cascade, Tk::Menu::Radiobutton and Tk::Menu::Checkbutton are
derived. There is also a Tk::Menu::Separator.
Constructors are declared so that $menu->Button(...) etc. do what you would expect.
The "-label" option is pre-processed allowing ~ to be prefixed to the character to derive a "-underline" value. Thus
$menu->Button(-label => 'Goto ~Home',...)
is equivalent to
$menu->Button(-label => 'Goto Home', -underline => 6, ...)
The "Cascade" menu item creates a sub-menu and accepts these options:
-menuitems
A list of items for the sub-menu. Within this list (which is also accepted by Menu and Menubutton) the first two elements of each item
should be the "constructor" name and the label:
-menuitems => [
[Button => '~Quit', -command => [destroy => $mw]],
[Checkbutton => '~Oil', -variable => $oil],
]
-postcommand
A callback to be invoked before posting the menu.
-tearoff
Specifies whether sub-menu can be torn-off or not.
-menuvar
Scalar reference that will be set to the newly-created sub-menu.
The returned object is currently a blessed reference to an array of two items: the containing Menu and the 'label'. Methods "configure"
and "cget" are mapped onto underlying "entryconfigure" and "entrycget".
The main purpose of the OO interface is to allow derived item classes to be defined which pre-set the options used to create a more basic
item.
BUGS
This OO interface is very new. Using the label as the "key" is a problem for separaror items which don't have one. The alternative would be
to use an index into the menu but that is a problem if items are deleted (or inserted other than at the end).
There should probably be a PostInit entry point too, or a more widget like defered 'configure'.
perl v5.14.2 2010-05-29 Menu::Item(3pm)