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Full Discussion: Assembly 8085
Top Forums Programming Assembly 8085 Post 302640419 by giampoul on Tuesday 15th of May 2012 08:33:51 AM
Old 05-15-2012
I found something with some help...
This:
Code:
        MVI A,00 
        MVI C,0AH 
        LXI D,0100H 
LOOP:   STAX D 
        INX D 
        INR A 
        DCR C 
        JNZ LOOP 
        HLT

makes this code:
Code:
for( i=0;i<10;i++ ) 
{ 
   a[i]=i; 
}

and the array is saved in memory at 0100H - 0109H.

That's the first part completed. Now i have to do the equation n=i^2-1 (i from the for loop) in order to save n in every row of my array.
Any help appreciated!

---------- Post updated 15-05-12 at 07:33 AM ---------- Previous update was 14-05-12 at 05:02 PM ----------

Quote:
Originally Posted by giampoul
Now i have to do the equation n=i^2-1 (i from the for loop) in order to save n in every row of my array.
Any help appreciated!
A first idea is to add i with itself at a loop and then decrease the result with dcr.
But i have problems with the coding part.. Anyone ?
 

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gvrng(1)																  gvrng(1)

NAME
gvrng - An interactive, introductory programming language. SYNTAX
gvrng [world file | program file] DESCRIPTION
Guido van Robot is a project developed by advanced high school students for use by their peers as a learning tool and precursor to the fur- ther study of programming with Python. It is a minimalistic programming language providing just enough syntax to help students learn the concepts of sequencing, conditional branching, looping and procedural abstraction. It's biggest strength is that it permits this learning in an environment that combines the thrill of problem-solving with instant visual feedback. In short, it is an interactive, introductory programming language that is excellent for learning the basic concepts of programming, applicable in any high-level language. Best of all, it's a whole lot of fun, too! At this point, you are probably asking yourself, "What is GvRng, specifically?" The gist of it is that it is a robot represented by a tri- angle on the screen that moves around in a world made up of streets and avenues, walls and "beepers", which Guido can collect or set. His actions are completely guided by a program written by the user. FILES
/usr/bin/gvrng /usr/lib/gvrng /usr/share/doc/gvrng AUTHORS
Stas Zytkiewicz - stasz@linux.isbeter.nl Waseem Daher - wdaher@mit.edu Steve Howell - showell@zipcon.net SEE ALSO
http://gvrng.sourceforge.net Stas Zytkiewicz 1.0 09/13/2004 gvrng(1)
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