I want to write a C++ program that uses a class to do some calculations.
I pass arguments to the program, some of which are used to set up class members. A class function will then perform the necessary calculations.
I am wondering how I should pass the arguments from the program to set the class members and then call the function performing the algorithm.
One way to do this is by parsing all the to the class (using a list consisting of a key and a value) and creating a class function
It checks all the keys and if the key matches some predefined strings, it will set the class member value.
I would like some opinions and alternative ways to do all this, outlining both advantages and disadvantages when using them, and which one might be good candidate for implementation.
Hi List,
Is it possible to pass one argument to a shell program
eg) there is a shell program abc which takes one arguments
abc one
Due to some reasons I pass
abc one two
Now one,two must be considered as "one" argument to the shell programs. Any suggestions,hints are welcome.
... (3 Replies)
Can someone help me to understand this part of code?
/bin/nawk -f awkfile file1 file2
I know awkfile is the one with awk script.
file1 is source file that needs to be processed.
What is file2 two?
Thanks for your help! (4 Replies)
Hey guys..
I'm trying to learn how to script in bash...
THIS IS NOT AN ASSIGNMENT but my instructor says to learn you must practice
I'm trying to add to a program I'm writing that will print and save raw data...
What syntax commands would I use to write them?
And Thank you... (2 Replies)
Hi,
This may be answered elsewhere but I wasn't entirely sure of the wording I should use to search so here we go with an attempt:
I wish to make a script that will allow commands to be passed to it such as:
<command> -oOPTIONS -aANOTHER -pRINT
etc
However I don't really know the... (3 Replies)
I have a shell script that is attempting to call a c program.
I call the c program with ./dictool
dictool accepts arguments at runtime. It works by prompting the user for various commands, acting on those commands, spitting out an output, and then prompting for more commands.
My question is,... (1 Reply)
I have the following piece of code. Currently the command line arguments are passed as shown below using the "= "sign. I capture the name of the argument, for example vmod and it's corresponding user parameter which is jcdint-z30.cmd.
./raytrac vmod=jcdint-z30.cmd srFile=jcdint.sr
Now I want... (12 Replies)
Hello,
The arguments are strings. In my code I need them to be a different type, I do the cast but it is not feasible ...
Have you any idea?
Thank you (8 Replies)
Hello.
I'm new to Perl and I am not sure how to interpret command line arguments in the program. I am writing a program similar to the Unix utility 'tail' and need to check if first argument is '-1' (1) or any arbitrary number of lines to output. How would I write an 'if' statement to check for... (4 Replies)
Discussion started by: D2K
4 Replies
LEARN ABOUT HPUX
manips
Manipulator Classes(3) Coin Manipulator Classes(3)NAME
Manipulator Classes -
Classes
class SoCenterballManip
The SoCenterballManip wraps an SoCenterballDragger for convenience.
"
class SoClipPlaneManip
The SoClipPlaneManip class is used to manipulate clip planes.
"
class SoDirectionalLightManip
The SoDirectionalLightManip class is used to manipulate SoDirectionalLight nodes.
"
class SoHandleBoxManip
The SoHandleBoxManip class wraps an SoHandleBoxDragger for manipulating a transformation.
"
class SoJackManip
The SoJackManip wraps an SoJackDragger for convenience.
"
class SoPointLightManip
The SoPointLightManip class is used to manipulate point light nodes.
"
class SoSpotLightManip
The SoSpotLightManip class is used to manipulate spot light nodes.
"
class SoTabBoxManip
The SoTabBoxManip class wraps an SoTabBoxDragger.
"
class SoTrackballManip
The SoTrackballManip wraps an SoTrackballDragger for convenience.
"
class SoTransformBoxManip
The SoTransformBoxManip wraps an SoTransformBoxDragger for convenience.
"
class SoTransformManip
The SoTransformManip class is used to manipulate transformations.
A manipulator is used by replacing the node you want to edit in the graph with the manipulator. Draggers are used to to manipulate the
node. When manipulation is finished, the node is put back into the graph, replacing the manipulator. "
class SoTransformerManip
The SoTransformerManip wraps an SoTransformerDragger for convenience.
"
Detailed Description
Manipulators are objects you can swap back and forth into a scene graph at locations where you have an SoTransform node. They take the
place of the SoTransform, continue to act like the SoTransform, but in addition give the user a 3D user interface, using draggers, for
controlling the transform. When the user is done manipulating, the manipulator can swap itself back out, replacing itself with an
SoTransform that represent the new transform value.
Manipulators is one of the concepts that really made Open Inventor stand out against the alternatives when it came out.
See also:
Dragger Classes
Author
Generated automatically by Doxygen for Coin from the source code.
Version 3.1.3 Wed May 23 2012 Manipulator Classes(3)