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Full Discussion: c++ debugging
Top Forums Programming c++ debugging Post 302636521 by Corona688 on Monday 7th of May 2012 02:09:59 PM
Old 05-07-2012
Your cases have no break at the end of them, so will keep going running through all the statements below them.

Code:
switch(x)
{
case 1:
        break; // Without this, 1 will keep going through 2 and default:
case 2:
        break; // Without this, it will keep going through default
default:
        break;
}

 

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bitmap_color_depth(3alleg4)					  Allegro manual				       bitmap_color_depth(3alleg4)

NAME
bitmap_color_depth - Returns the color depth of the specified bitmap. Allegro game programming library. SYNOPSIS
#include <allegro.h> int bitmap_color_depth(BITMAP *bmp); DESCRIPTION
Returns the color depth of the specified bitmap (8, 15, 16, 24, or 32). Example: switch (bitmap_color_depth(screen)) { case 8: /* Access screen using optimized 8-bit code. */ break; default: /* Use generic slow functions. */ break; } SEE ALSO
set_color_depth(3alleg4), bitmap_mask_color(3alleg4), ex3d(3alleg4), exlights(3alleg4), exscn3d(3alleg4), exswitch(3alleg4), extrans(3alleg4), exupdate(3alleg4), exzbuf(3alleg4) Allegro version 4.4.2 bitmap_color_depth(3alleg4)
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