Sponsored Content
Full Discussion: Create Directory structure
Top Forums Shell Programming and Scripting Create Directory structure Post 302614185 by rangarasan on Wednesday 28th of March 2012 10:11:51 AM
Old 03-28-2012
mkdir

Quote:
Originally Posted by Aswex
Hello ; ) again

Now I have my file like this :

Code:
DIR2/DIR3
DIR2
DIR2/DIR3/DIR4/DIR5

I am looking for help to create a loop that will create the directory structure.

I need something like this :

Code:
If "DIR2" does not exist > Create 
IF "DIR2" exist already > check if onther "DIR" needs to be created
IF not > GO NEXT STEP of the script
otherwise
create "DIR3" and so on

Thanks for your help ....
You can use
Code:
mkdir -p DIR2/DIR3/DIR4/DIR5

.
or else you can loop around this command for all the input.

You dont need to check the directory and create the directory.
-p option create dir not exist else do nothing.
Then do your operations.
This is just a hint.

Cheers,
RangaSmilie
This User Gave Thanks to rangarasan For This Post:
 

9 More Discussions You Might Find Interesting

1. UNIX for Dummies Questions & Answers

Copying a Directory Structure to a new structure

Hi all Is it possible to copy a structure of a directory only. e.g. I have a file with the following entries that is a result of a find :- /dir1/dir2/file.dbf /dir1/dir2/dir3/file1.dbf /dir1/file.dbf I want to copy these to a directory and keep the structure however starting at a new dir... (8 Replies)
Discussion started by: jhansrod
8 Replies

2. UNIX for Advanced & Expert Users

MV files from one directory structure(multiple level) to other directory structure

Hi, I am trying to write a script that will move all the files from source directory structure(multiple levels might exist) to destination directory structure. If a sub folder is source doesnot exist in destination then I have to skip and goto next level. I also need to delete the files in... (4 Replies)
Discussion started by: srmadab
4 Replies

3. Shell Programming and Scripting

Help to Create this file format structure

This data comes form the table and exported into the file in this format File1 Format weboffercode1,sourcecode1,1,1,1,1,1,1 weboffercode1,sourcecode2,1,1,1,1,1,1 weboffercode1,sourcecode1,1,1,1,1,1,1 weboffercode1,sourcecode3,1,1,1,1,1,1 weboffercode1,sourcecode3,1,1,1,1,1,1 ... (4 Replies)
Discussion started by: enigma_83
4 Replies

4. Shell Programming and Scripting

How to create a directory structure with getting input from a file.

Hi How to create a directory structure with getting input from a file. I have file in that following lines are written. ./activemq-4.1.2/activemq-core-4.1.2.jar ./activemq-4.1.2/backport-util-concurrent-2.1.jar ./camel-1.4.0/apache-camel-1.4.0.jar ./camel-1.4.0/lib/activation-1.1.jar... (12 Replies)
Discussion started by: itsjoy2u
12 Replies

5. UNIX for Dummies Questions & Answers

create tar archive without preserving directory structure?

I am adding some individual files to a tar archive and would like them to be added to the archive without any directory hierarchy, even though the files themselves exist in levels of hierarchy. Unfortunately, tar seems to always preserve the directory hierarchy when it adds the files. Here is... (2 Replies)
Discussion started by: Special_K
2 Replies

6. Shell Programming and Scripting

How to create a C structure using table description.

There is table 'DEPT' in the database with the following desciption: Name Null? Type ------- -------- ------------------------ DEPTNO NOT NULL NUMBER(2) DNAME NULL VARCHAR2(14) LOC NULL VARCHAR2(13) Using shell script, I need to create a structure for the... (2 Replies)
Discussion started by: ehari
2 Replies

7. UNIX for Dummies Questions & Answers

find mv and create directory structure

Hi there, I'm trying to pull all my flacs out of my Music collection. I can do it with following command find b/ -name *.flac -exec mv {} flac/ \; which works great except it moves all the flac files to the flac folder. I want it to recreate the original folder the flacs were found in and mv... (8 Replies)
Discussion started by: fistikuffs
8 Replies

8. Shell Programming and Scripting

How we can create the master file through shell to show the tree structure of the directory?

Can we create the master file that show the whole tree structure of the directory till a particular folder? Database that contains four sub repository Sybase,sql,oracle,mysql and sql and oracle contains two subrepostories Siebel and plsql and each repositories contains three folders... (1 Reply)
Discussion started by: rohit22hamirpur
1 Replies

9. Shell Programming and Scripting

Create a flat file and directory structure

Hi All, is there any work around to generate the file and directory structure like below at left side at Output? and exclude all file except .abc .txt Current Directory structure |-------------files |---------------Share |-----------------dir1 |-----------------dir2... (11 Replies)
Discussion started by: heros
11 Replies
Graphics::Primitive::Component(3pm)			User Contributed Perl Documentation		       Graphics::Primitive::Component(3pm)

NAME
Graphics::Primitive::Component - Base graphical unit DESCRIPTION
A Component is an entity with a graphical representation. SYNOPSIS
my $c = Graphics::Primitive::Component->new({ origin => Geometry::Primitive::Point->new({ x => $x, y => $y }), width => 500, height => 350 }); LIFECYCLE
prepare Most components do the majority of their setup in the prepare. The goal of prepare is to establish it's minimum height and width so that it can be properly positioned by a layout manager. $driver->prepare($comp); layout This is not a method of Component, but a phase introduced by the use of Layout::Manager. If the component is a container then each of it's child components (even the containers) will be positioned according to the minimum height and width determined during prepare. Different layout manager implementations have different rules, so consult the documentation for each for details. After this phase has completed the origin, height and width should be set for all components. $lm->do_layout($comp); finalize This final phase provides and opportunity for the component to do any final changes to it's internals before being passed to a driver for drawing. An example might be a component that draws a fleuron at it's extremities. Since the final height and width isn't known until this phase, it was impossible for it to position these internal components until now. It may even defer creation of this components until now. It is not ok to defer all action to the finalize phase. If you do not establish a minimum hieght and width during prepare then the layout manager may not provide you with enough space to draw. $driver->finalize($comp); draw Handled by Graphics::Primitive::Driver. $driver->draw($comp); METHODS
Constructor new Creates a new Component. Instance Methods background_color Set this component's background color. border Set this component's border, which should be an instance of Border. callback Optional callback that is fired at the beginning of the "finalize" phase. This allows you to add some sort of custom code that can modify the component just before it is rendered. The only argument is the component itself. Note that changing the position or the dimensions of the component will not re-layout the scene. You may have weird results of you manipulate the component's dimensions here. class Set/Get this component's class, which is an abitrary string. Graphics::Primitive has no internal use for this attribute but provides it for outside use. color Set this component's foreground color. fire_callback Method to execute this component's "callback". get_tree Get a tree for this component. Since components are -- by definiton -- leaf nodes, this tree will only have the one member at it's root. has_callback Predicate that tells if this component has a "callback". height Set this component's height. inside_bounding_box Returns a Rectangle that defines the edges of the 'inside' box for this component. This box is relative to the origin of the component. inside_height Get the height available in this container after taking away space for padding, margin and borders. inside_width Get the width available in this container after taking away space for padding, margin and borders. margins Set this component's margins, which should be an instance of Insets. Margins are the space outside the component's bounding box, as in CSS. The margins should be outside the border. maximum_height Set/Get this component's maximum height. Used to inform a layout manager. maximum_width Set/Get this component's maximum width. Used to inform a layout manager. minimum_height Set/Get this component's minimum height. Used to inform a layout manager. minimum_inside_height Get the minimum height available in this container after taking away space for padding, margin and borders. minimum_inside_width Get the minimum width available in this container after taking away space for padding, margin and borders. minimum_width Set/Get this component's minimum width. Used to inform a layout manager. name Set this component's name. This is not required, but may inform consumers of a component. Pay attention to that library's documentation. origin Set/Get the origin point for this component. outside_height Get the height consumed by padding, margin and borders. outside_width Get the width consumed by padding, margin and borders. finalize Method provided to give component one last opportunity to put it's contents into the provided space. Called after prepare. padding Set this component's padding, which should be an instance of Insets. Padding is the space inside the component's bounding box, as in CSS. This padding should be between the border and the component's content. page If true then this component represents stand-alone page. This informs the driver that this component (and any children) are to be renderered on a single surface. This only really makes sense in formats that have pages such as PDF of PostScript. prepare Method to prepare this component for drawing. This is an empty sub and is meant to be overridden by a specific implementation. preferred_height Set/Get this component's preferred height. Used to inform a layout manager. preferred_width Set/Get this component's preferred width. Used to inform a layout manager. to_string Get a string representation of this component in the form of: $name $x,$y ($widthx$height) visible Set/Get this component's visible flag. width Set/Get this component's width. AUTHOR
Cory Watson, "<gphat@cpan.org>" BUGS
Please report any bugs or feature requests to "bug-geometry-primitive at rt.cpan.org", or through the web interface at http://rt.cpan.org/NoAuth/ReportBug.html?Queue=Geometry-Primitive <http://rt.cpan.org/NoAuth/ReportBug.html?Queue=Geometry-Primitive>. I will be notified, and then you'll automatically be notified of progress on your bug as I make changes. COPYRIGHT &; LICENSE Copyright 2008-2009 by Cory G Watson. This program is free software; you can redistribute it and/or modify it under the same terms as Perl itself. perl v5.12.3 2011-06-02 Graphics::Primitive::Component(3pm)
All times are GMT -4. The time now is 05:09 PM.
Unix & Linux Forums Content Copyright 1993-2022. All Rights Reserved.
Privacy Policy