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Full Discussion: STL transform question
Top Forums Programming STL transform question Post 302607969 by santiagorf on Thursday 15th of March 2012 08:35:38 PM
Old 03-15-2012
I changed the call of transform algorithm to this:

PHP Code:
transform(vec1.begin(),vec1.end(),vec2.begin(),vec1.begin(),suma); 
and it worked. Also vec2 has to be of size 5.
This User Gave Thanks to santiagorf For This Post:
 

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GLDELETETRANSFORMFEE(3G)					   OpenGL Manual					  GLDELETETRANSFORMFEE(3G)

NAME
glDeleteTransformFeedbacks - delete transform feedback objects C SPECIFICATION
void glDeleteTransformFeedbacks(GLsizei n, const GLuint *ids); PARAMETERS
n Specifies the number of transform feedback objects to delete. ids Specifies an array of names of transform feedback objects to delete. DESCRIPTION
glDeleteTransformFeedbacks deletes the n transform feedback objects whose names are stored in the array ids. Unused names in ids are ignored, as is the name zero. After a transform feedback object is deleted, its name is again unused and it has no contents. If an active transform feedback object is deleted, its name immediately becomes unused, but the underlying object is not deleted until it is no longer active. ASSOCIATED GETS
glGet() with argument GL_TRANSFORM_FEEDBACK_BINDING SEE ALSO
glGenTransformFeedbacks(), glBindTransformFeedback(), glIsTransformFeedback(), glBeginTransformFeedback(), glPauseTransformFeedback(), glResumeTransformFeedback(), glEndTransformFeedback() COPYRIGHT
Copyright (C) 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/. AUTHORS
opengl.org opengl.org 06/10/2014 GLDELETETRANSFORMFEE(3G)
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