02-22-2012
I don't see anything obviously wrong with your code, but you use lots of variables you don't show being defined, so it's very difficult to say. Post more of your code.
Since you're dealing with structures of pointers it's possible for a bug earlier to crash the code later -- a bad pointer gets stored, and the crash only happens when you use the bad value...
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LEARN ABOUT DEBIAN
gltron
GLTRON(6) Games Manual GLTRON(6)
NAME
gltron - a tron-like 3D lightcycle game
SYNOPSIS
gltron [[-FftwbghcCsk1234simo]
DESCRIPTION
glTron is a tron-like lightcycle game with a nice 3D perspective 3D acceleration is recommended.
More information can be found at the gltron web site http://www.gltron.org/
PROBLEMS
If the game refuses to start up, check your hardware settings and that the necessary libraries are installed.
If the options are messed up, remove ~/.gltronrc and try again.
Anything else check TODO, known bugs on the website, and lastly ask in #gltron on irc.freenode.net.
OPTIONS
Valid command line options:
-O enable software optimizations, useful if your card doesn't have OpenGL acceleration. For best results combine with -t and -1.
-f fast finish after human has crashed
-F don't display FPS counter
-t don't display floor texture, use lines instead (huge speed gain)
-w don't display walls (speed gain)
-x don't show crash texture (speed gain)
-g don't show glows (small speed gain)
-c don't show ai status
-C show ai status (default: on)
-1 set resolution to 320x240
-2 set resolution to 640x480 (default)
-3 set resolution to 800x600
-4 set resolution to 1024x768
-s don't play sound
-h help
AUTHOR
Updated with PROBLEMS section by Countersync <countersync@hotmail.com> before submission to upstream source.
This manual page was written by Jeronimo Pellegrini <pellegrini@mpcnet.com.br>, based on the information in the package by Raphael
Bossek, for the Debian GNU/Linux system (but may be used by others).
2001-06-10 GLTRON(6)