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Operating Systems Solaris How to make Multiple partitions in a slice (solaris sparc 10)? Post 302589954 by petervg on Friday 13th of January 2012 08:03:03 AM
Old 01-13-2012
It depends on the disk label whether s2 represents the whole disk depends or not.

SMI Label : s2 represents whole disk
EFI label : s2 is just another slice available for data

As a side note:
S2 is always defined as an "overlap" partition on SMI labeled disk. This way it can span the whole disk while other slices are present as well. On a EFI disk, overlap is not allowed so it's not possible to create slices that span the whole disk and have other slices defined as well.
 

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GLUDISK(3G)															       GLUDISK(3G)

NAME
gluDisk - draw a disk C SPECIFICATION
void gluDisk( GLUquadric* quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops ) PARAMETERS
quad Specifies the quadrics object (created with gluNewQuadric). inner Specifies the inner radius of the disk (may be 0). outer Specifies the outer radius of the disk. slices Specifies the number of subdivisions around the z axis. loops Specifies the number of concentric rings about the origin into which the disk is subdivided. DESCRIPTION
gluDisk renders a disk on the z = 0 plane. The disk has a radius of outer, and contains a concentric circular hole with a radius of inner. If inner is 0, then no hole is generated. The disk is subdivided around the z axis into slices (like pizza slices), and also about the z axis into rings (as specified by slices and loops, respectively). With respect to orientation, the +z side of the disk is considered to be "outside" (see gluQuadricOrientation). This means that if the orientation is set to GLU_OUTSIDE, then any normals generated point along the +z axis. Otherwise, they point along the -z axis. If texturing has been turned on (with gluQuadricTexture), texture coordinates are generated linearly such that where r = outer, the value at (r, 0, 0) is (1, 0.5), at (0, r, 0) it is (0.5, 1), at (-r, 0, 0) it is (0, 0.5), and at (0, -r, 0) it is (0.5, 0). SEE ALSO
gluCylinder, gluNewQuadric, gluPartialDisk, gluQuadricOrientation, gluQuadricTexture, gluSphere GLUDISK(3G)
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