Sponsored Content
Top Forums Shell Programming and Scripting Tetris Game -- based on a shell script (new algorithm) Post 302588462 by sdebasis on Monday 9th of January 2012 04:29:24 AM
Old 01-09-2012
Hi,

Not able to run the game in my machine.Getting following error
Code:
Tetris_Game.sh[17]: syntax error: `(' unexpected

FYI:- I'm using bash shell. (LINUX RHE4)


Moderator's Comments:
Mod Comment Please use code tags!

Last edited by zaxxon; 01-09-2012 at 07:41 AM.. Reason: code tags
 

10 More Discussions You Might Find Interesting

1. Shell Programming and Scripting

Shell Script Poker Game

Original Code Taken from here: http://www.tldp.org/LDP/abs/html/bashver2.html#EX79 The code in the above link displays 4 unique 13 cards hands. I've modified it to deal a hand unique 2 card hand to 2 different players, then deal 5 unique community cards as in Texas Holdem (3 cards, then 1... (8 Replies)
Discussion started by: earnstaf
8 Replies

2. UNIX for Dummies Questions & Answers

text based football game?

Is there a textbased football game (American) that I can download through ubuntu server edition? (1 Reply)
Discussion started by: dadoprso
1 Replies

3. UNIX for Dummies Questions & Answers

Is there picture based game under linux terminal?

Is there picture based game under linux terminal? Just like Supermario under DOS. (18 Replies)
Discussion started by: vistastar
18 Replies

4. Shell Programming and Scripting

Making a Text based game. Need help.

Okay so Zork sparked my interest in this. I have been learning to program for the last year and a half. I've dabbled in everything from Java to Ruby to PHP & XHTML & SQL, and now I'm on bash. I really like bash scripting. Its easy and fun. I just started two days ago. Pretty much I've been writing... (1 Reply)
Discussion started by: lemonoid
1 Replies

5. Shell Programming and Scripting

Shell Text Based Game, This Error Makes NO sense. Please help

Okay so I'm making a simple text based game that branches into different scenarios. By branching I mean branching off into whole different files with that part of the game in it. I got tired of working on scenario 1 so I'm working on scenario 2. As I get started and try to test it, I get an... (3 Replies)
Discussion started by: lemonoid
3 Replies

6. Programming

Tetris Game in C++

Open Source Project: https://github.com/yongye/cpp Ported from the shell: Shell (0 Replies)
Discussion started by: complex.invoke
0 Replies

7. UNIX for Dummies Questions & Answers

[Solved] Making a text based game

Hello, I am looking to make a text based game, that runs in the command window, or a window similar. I will only need to use 1 window. I read somewhere that there is libraries for this kind of thing? But I can't remember the name of them.. Can anyone point me in a direction? I will be... (2 Replies)
Discussion started by: murphy
2 Replies

8. Shell Programming and Scripting

Understanding Tetris-game code. newbie

Hi All, Been trying to understand the code in tetris game (in the sticky threads) & i know i have a alot reading /practice to do. it's using advanced methods with arrays and arithmetic and would much appreciate if some one can guide me to good books that's not outdated that would help me take... (0 Replies)
Discussion started by: xcod3r
0 Replies

9. Shell Programming and Scripting

Proper distribution of cards in terminal based crazy8's game in bash script

When I run the following script at the bottom it say cards remaining=44...It should be=35. Can anyone tell me what I'm doing wrong. I've spent hours trying to get this to work and I can't go any further until this part works. thank you in advance Cogiz #!/bin/bash # Date="November, 2016" #... (2 Replies)
Discussion started by: cogiz
2 Replies

10. Shell Programming and Scripting

Creating a text based game using shell script.

Hello guys I'm new to shell scripting and I need to make a game using shell script. I want to know if it is possible for me a total noob to shell scripting to make this game. The game concept is simple: First thing when you launch the script you get a menu in which you select if you want to... (3 Replies)
Discussion started by: Othmane
3 Replies
HTML::TagCloud(3pm)					User Contributed Perl Documentation				       HTML::TagCloud(3pm)

NAME
HTML::TagCloud - Generate An HTML Tag Cloud SYNOPSIS
# A cloud with tags that link to other web pages. my $cloud = HTML::TagCloud->new; $cloud->add($tag1, $url1, $count1); $cloud->add($tag2, $url2, $count2); $cloud->add($tag3, $url3, $count3); my $html = $cloud->html_and_css(50); # A cloud with tags that do not link to other web pages. my $cloud = HTML::TagCloud->new; $cloud->add_static($tag1, $count1); $cloud->add_static($tag2, $count2); $cloud->add_static($tag3, $count3); my $html = $cloud->html_and_css(50); # A cloud that is comprised of tags in multiple categories. my $cloud = HTML::TagCloud->new; $cloud->add($tag1, $url1, $count1, $category1); $cloud->add($tag2, $url2, $count2, $category2); $cloud->add($tag3, $url3, $count3, $category3); my $html = $cloud->html_and_css(50); # The same cloud without tags that link to other web pages. my $cloud = HTML::TagCloud->new; $cloud->add_static($tag1, $count1, $category1); $cloud->add_static($tag2, $count2, $category2); $cloud->add_static($tag3, $count3, $category3); my $html = $cloud->html_and_css(50); # Obtaining uncategorized HTML for a categorized tag cloud. my $html = $cloud->html_without_categories(); # Explicitly requesting categorized HTML. my $html = $cloud->html_with_categories(); DESCRIPTION
The HTML::TagCloud module enables you to generate "tag clouds" in HTML. Tag clouds serve as a textual way to visualize terms and topics that are used most frequently. The tags are sorted alphabetically and a larger font is used to indicate more frequent term usage. Example sites with tag clouds: <http://www.43things.com/>, <http://www.astray.com/recipes/> and <http://www.flickr.com/photos/tags/>. This module provides a simple interface to generating a CSS-based HTML tag cloud. You simply pass in a set of tags, their URL and their count. This module outputs stylesheet-based HTML. You may use the included CSS or use your own. CONSTRUCTOR
new The constructor takes a few optional arguments: my $cloud = HTML::TagCloud->new(levels=>10); if not provided, levels defaults to 24 my $cloud = HTML::TagCloud->new(distinguish_adjacent_tags=>1); If distinguish_adjacent_tags is true HTML::TagCloud will use different CSS classes for adjacent tags in order to be able to make it easier to distinguish adjacent multi-word tags. If not specified, this parameter defaults to a false value. my $cloud = HTML::TagCloud->new(categories=>@categories); If categories are provided then tags are grouped in separate divisions by category when the HTML fragment is generated. METHODS
add This module adds a tag into the cloud. You pass in the tag name, its URL and its count: $cloud->add($tag1, $url1, $count1); $cloud->add($tag2, $url2, $count2); $cloud->add($tag3, $url3, $count3); add_static This module adds a tag that does not link to another web page into the cloud. You pass in the tag name and its count: $cloud->add_static($tag1, $count1); $cloud->add_static($tag2, $count2); tags($limit) Returns a list of hashrefs representing each tag in the cloud, sorted by alphabet. Each tag has the following keys: name, count, url and level. css This returns the CSS that will format the HTML returned by the html() method with tags which have a high count as larger: my $css = $cloud->css; html($limit) This returns the tag cloud as HTML without the embedded CSS (you should use both css() and html() or simply the html_and_css() method). If any categories were specified when items were being placed in the cloud then the tags will be organized into divisions by category name. If a limit is provided, only the top $limit tags are in the cloud, otherwise all the tags are in the cloud: my $html = $cloud->html(200); html_with_categories($limit) This returns the tag cloud as HTML without the embedded CSS. The tags will be arranged into divisions by category. If a limit is provided, only the top $limit tags are in the cloud. Otherwise, all tags are in the cloud. html_without_categories($limit) This returns the tag cloud as HTML without the embedded CSS. The tags will not be grouped by category if this method is used to generate the HTML. html_and_css($limit) This returns the tag cloud as HTML with embedded CSS. If a limit is provided, only the top $limit tags are in the cloud, otherwise all the tags are in the cloud: my $html_and_css = $cloud->html_and_css(50); AUTHOR
Leon Brocard, "<acme@astray.com>". COPYRIGHT
Copyright (C) 2005-6, Leon Brocard This module is free software; you can redistribute it or modify it under the same terms as Perl itself. perl v5.12.3 2011-06-18 HTML::TagCloud(3pm)
All times are GMT -4. The time now is 06:00 AM.
Unix & Linux Forums Content Copyright 1993-2022. All Rights Reserved.
Privacy Policy