12-12-2011
Automation of UI using shellscript
Hi,
I want to do automation on UI using shellscript.
eg:
1) Drop down menu contains assign , investigate, closed.
now there is one id want assign it using assign tab then need to investigate it and lastly close. Sometimes the id can't assign to perticular user.
there are so many ids ..so want automate this using shellscript .
may be by passing id to script.
Is it possible?
Thanks
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LEARN ABOUT MOJAVE
mpsmatrixunarykernel
MPSMatrixUnaryKernel(3) MetalPerformanceShaders.framework MPSMatrixUnaryKernel(3)
NAME
MPSMatrixUnaryKernel
SYNOPSIS
#import <MPSMatrixTypes.h>
Inherits MPSKernel.
Inherited by MPSMatrixDecompositionCholesky, MPSMatrixDecompositionLU, MPSMatrixFindTopK, MPSMatrixNeuron, and MPSMatrixSoftMax.
Properties
MTLOrigin sourceMatrixOrigin
MTLOrigin resultMatrixOrigin
NSUInteger batchStart
NSUInteger batchSize
Additional Inherited Members
Detailed Description
This depends on Metal.framework A MPSMatrixUnaryKernel consumes one MPSMatrix and produces one MPSMatrix.
Property Documentation
- batchSize [read], [write], [nonatomic], [assign]
The number of matrices in the batch to process. This property is modifiable and by default allows all matrices available at encoding time
to be processed. If a single matrix should be processed set this value to 1.
- batchStart [read], [write], [nonatomic], [assign]
The index of the first matrix in the batch. This property is modifiable and defaults to 0 at initialization time. If batch processing
should begin at a different matrix this value should be modified prior to encoding the kernel.
- resultMatrixOrigin [read], [write], [nonatomic], [assign]
The origin, relative to [0, 0] in the result matrix, at which to start writing results. This property is modifiable and defaults to [0, 0]
at initialization time. If a different origin is desired then this should be modified prior to encoding the kernel. The z value must be 0.
- sourceMatrixOrigin [read], [write], [nonatomic], [assign]
The origin, relative to [0, 0] in the source matrix, at which to start reading values. This property is modifiable and defaults to [0, 0]
at initialization time. If a different origin is desired then this should be modified prior to encoding the kernel. The z value must be 0.
Author
Generated automatically by Doxygen for MetalPerformanceShaders.framework from the source code.
Version MetalPerformanceShaders-100 Thu Feb 8 2018 MPSMatrixUnaryKernel(3)