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Full Discussion: Losing signal problem
Top Forums Programming Losing signal problem Post 302578294 by DendyGamer on Thursday 1st of December 2011 09:01:44 AM
Old 12-01-2011
Losing signal problem

I'm newbie in UNIX programming, I have a problem with signals. I'm writing multithread program, where threads can die at any moment. When thread dies it generates signal SIGUSR1 to main thread and then thread dies. Main thread gets a signal and waits for thread dead.

I wrote program like this:
Code:
#include <stdio.h>
#include <stdlib.h>
#include <pthread.h>
#include <sys/types.h>
#include <signal.h>
#include <semaphore.h>

#define THREADS 3

int threads;
sem_t sem;

void signal_usr1_act(int signo,siginfo_t *inf,void *vd)
{
pthread_t *s;
fprintf(stderr,"Got USR1\n");
s=inf->si_value.sival_ptr;
pthread_join(*s,NULL);
threads--;
fprintf(stderr,"Joined!\n");
if(threads==0)sem_post(&sem);
}

void *thread_func(void*a)
{
union sigval sig_value;
sig_value.sival_ptr=a;
fprintf(stderr,"sending signal\n");
sigqueue(getpid(),SIGUSR1,sig_value); // sending pthread_t*
fprintf(stderr,"sleeping\n");
system("sleep 2"); // Any operation to make a delay
fprintf(stderr,"Stop sleeping\n");
}

int main(int argc,char **argv)
{
int i;
pthread_t pts[THREADS];
sigset_t new_mask,old_mask;
struct sigaction new_sig,old_sig;
// Adding signal action
new_sig.sa_sigaction=signal_usr1_act;
new_sig.sa_flags=SA_SIGINFO;
sigemptyset(&new_sig.sa_mask);
sigfillset(&new_sig.sa_mask);
sigaction(SIGUSR1,&new_sig,&old_sig);
// some initialisation stuff
sem_init(&sem,0,0);
threads=THREADS;
// creating mask
sigemptyset(&new_mask);
sigfillset(&new_mask);
// creating threads
pthread_sigmask(SIG_BLOCK,&new_mask,&old_mask);
for(i=0;i<THREADS;i++)
{
pthread_create(pts+i,NULL,thread_func,pts+i);
// And some other code, where we should block signals
}
pthread_sigmask(SIG_SETMASK,&old_mask,NULL);
// Waiting for threads
do{
pthread_sigmask(SIG_BLOCK,&new_mask,NULL);
fprintf(stderr,"Main is locked! Waiting for %d threads\n",threads);
pthread_sigmask(SIG_SETMASK,&old_mask,NULL);
}while(sem_wait(&sem)<0);
sem_destroy(&sem);
return 0;
}

I've got a problem: some signals were not sended/received and I've got deadlock (main thread waits for signal, but signal never comes).
Program prints:
Code:
Main is locked! Waiting for 3 threads
sending signal
sleeping
Got USR1
sending signal
sleeping
sending signal
sleeping
Stop sleeping
Stop sleeping
Joined!
Got USR1
Joined!
Main is locked! Waiting for 1 threads
Stop sleeping

After it program locks.

Why some signals were not received? Program should send/recive 3 SIGUSR1 and exit, but there are only 2 SIGUSR1. Why?

Last edited by DendyGamer; 12-02-2011 at 04:56 AM..
 

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pause(2)							System Calls Manual							  pause(2)

NAME
pause - suspend process until signal SYNOPSIS
DESCRIPTION
suspends the calling process until it receives a signal. The signal must be one that is not currently set to be ignored or blocked (masked) by the calling process. If the signal causes termination of the calling process, does not return. If the signal is by the calling process and control is returned from the signal-catching function (see signal(5)), the calling process resumes execution from the point of suspension; with a return value of -1 from and set to APPLICATION USAGE
Threads Considerations Signal dispositions (such as catch/default/ignore) are shared by all threads in the process and blocked signal masks are maintained by each thread. Therefore, the signals being waited for should not be ignored by the process or blocked by the calling thread. will suspend only the calling thread until it receives a signal. If other threads in the process do not block the signal, the signal may be delivered to another thread in the process and the thread in may continue waiting. For this reason, the use of is recommended instead of for multi-threaded applications. For more information regarding signals and threads, refer to signal(5). SEE ALSO
alarm(2), kill(2), sigwait(2), wait(2), signal(5). STANDARDS CONFORMANCE
pause(2)
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