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Top Forums Programming Storing C++-struct in file - problem when adding new item in struct Post 302569725 by Corona688 on Tuesday 1st of November 2011 11:08:54 AM
Old 11-01-2011
You are mistaken. You cannot store "char *" in a file this way. You are storing pointers which, when you get them back, happen to point to some valid location in memory, but no mystical translation is happening -- a pointer is stored as 4 or 8 bytes, the data you wanted to store was never stored.

You must use fixed-size arrays like everything else.
 

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GLGETBUFFERSUBDATA(3G)						    OpenGL 3.3						    GLGETBUFFERSUBDATA(3G)

NAME
glGetBufferSubData - returns a subset of a buffer object's data store C SPECIFICATION
void glGetBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid * data); PARAMETERS
target Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. offset Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. size Specifies the size in bytes of the data store region being returned. data Specifies a pointer to the location where buffer object data is returned. DESCRIPTION
glGetBufferSubData returns some or all of the data from the buffer object currently bound to target. Data starting at byte offset offset and extending for size bytes is copied from the data store to the memory pointed to by data. An error is thrown if the buffer object is currently mapped, or if offset and size together define a range beyond the bounds of the buffer object's data store. NOTES
If an error is generated, no change is made to the contents of data. ERRORS
GL_INVALID_ENUM is generated if target is not GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, or GL_PIXEL_UNPACK_BUFFER. GL_INVALID_VALUE is generated if offset or size is negative, or if together they define a region of memory that extends beyond the buffer object's allocated data store. GL_INVALID_OPERATION is generated if the reserved buffer object name 0 is bound to target. GL_INVALID_OPERATION is generated if the buffer object being queried is mapped. SEE ALSO
glBindBuffer(), glBufferData(), glBufferSubData(), glMapBuffer(), glUnmapBuffer() COPYRIGHT
Copyright (C) 2005 Addison-Wesley. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/. OpenGL 3.3 03/08/2011 GLGETBUFFERSUBDATA(3G)
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