I have completely blanked out on this and I have done it a million times. I need to modify some tables in unix. What is the command for opening/viewing the tables?
Thanks so much. :o (2 Replies)
Hey guys,
I needed to add a route to my routing table and I got it to work but on reboot it gets removed. Anyone know what file I can add this route to so it stays on the machine after a reboot? (9 Replies)
I am trying to transpose tables listed in the format into format. Any help would be greatly appreciated.
Input:
test_data_1
1 2 90%
4 3 91%
5 4 90%
6 5 90%
9 6 90%
test_data_2
3 5 92%
5 4 92%
7 3 93%
9 2 92%
1 1 92%
...
Output:... (7 Replies)
when i do this:
cat HITS
i get the following displayed:
sport.hits:87.114.172.31 Thu Sep 28 22:45:12 GMT 2006
how do i put this information into a bordered table?
so it will output like this:
...........File /... (9 Replies)
I'm new to linux and unix
I would like to know how to display tables of 6 line after line
Output should be
1*6 = 6
2*6 = 12
3*6 = 18
4*6 = 24
etc
I can display line by line but not continuously
Any suggestion (3 Replies)
Hi,
I have to upload part of my database periodically when i make changes to product data etc. However I only want to upload certain tables. We suffer from bandwidth chock here, so i want to write a couple of separate scripts that upload parts of the database that changed. The database is large... (5 Replies)
I was looking at this code from a programming book:
#include <time.h>
#include <iostream>
#include <string>
#include <deque>
#include <map>
#include <vector>
#include <cstdlib>
using namespace std;
const int NPREF = 2;
const char NONWORD = "\n"; // cannot appear as real line: we... (1 Reply)
Hi Guys,
Is there a way to check hive external tables which are created 90 days before and drop those tables along with underlying hdfs data. Can this be achieved in unix script? (10 Replies)
Discussion started by: Master_Mind
10 Replies
LEARN ABOUT OSX
glprovokingvertex
GLPROVOKINGVERTEX(3G) OpenGL 3.3 GLPROVOKINGVERTEX(3G)NAME
glProvokingVertex - specifiy the vertex to be used as the source of data for flat shaded varyings
C SPECIFICATION
void glProvokingVertex(GLenum provokeMode);
PARAMETERS
provokeMode
Specifies the vertex to be used as the source of data for flat shaded varyings.
DESCRIPTION
Flatshading a vertex shader varying output means to assign all vetices of the primitive the same value for that output. The vertex from
which these values is derived is known as the provoking vertex and glProvokingVertex specifies which vertex is to be used as the source of
data for flat shaded varyings.
provokeMode must be either GL_FIRST_VERTEX_CONVENTION or GL_LAST_VERTEX_CONVENTION, and controls the selection of the vertex whose values
are assigned to flatshaded varying outputs. The interpretation of these values for the supported primitive types is:
If a vertex or geometry shader is active, user-defined varying outputs may be flatshaded by using the flat qualifier when declaring the
output.
NOTES
glProvokingVertex is available only if the GL version is 3.2 or greater.
ERRORS
GL_INVALID_ENUM is generated if provokeMode is not an accepted value.
COPYRIGHT
Copyright (C) 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication
License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
OpenGL 3.3 03/08/2011 GLPROVOKINGVERTEX(3G)