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Top Forums Programming segfault in pointer to string program Post 302556107 by Corona688 on Friday 16th of September 2011 02:59:51 PM
Old 09-16-2011
Quote:
Originally Posted by zius_oram
got it Smilie thank you so much. do C through segfault for any particular type of error?? i wanna know when exactly C throws segfault?
All 'segfault' means is that your program attempted to access a memory page that either
1) doesn't exist, or
2) your program doesn't have permissions to access.

There's almost endless reasons why a program could end up doing that but it's often a logic error of some sort -- not checking the return value of something and dereferencing a NULL, going beyond array bounds and accidentally overwriting nearby variables, reusing a pointer you already free()'d and mangling whatever data(if anything) ended up in it later... You can even corrupt the stack frame itself so return jumps the program to invalid memory and bombs out long after the actual error was made. And lots more.

You went beyond array bounds, which would have started modifying the values of local stack variables. This can go wrong in many interesting ways... it could have kept going until you'd mangled your entire stack and hit the bottom of memory. Or (more likely) when you started mangling local stack variables, the value of s was set to some bizzare value which pointed to invalid memory.

Last edited by Corona688; 09-16-2011 at 04:04 PM..
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STACK(9)						   BSD Kernel Developer's Manual						  STACK(9)

NAME
STACK -- stack macros SYNOPSIS
#include <sys/param.h> type STACK_ALLOC(sp, size); type STACK_MAX(sp, size); type STACK_ALIGN(sp, bytes); type STACK_GROW(sp, size); type STACK_SHRINK(sp, size); DESCRIPTION
A stack is an area of memory with a fixed origin but with a variable size. A stack pointer points to the most recently referenced location on the stack. Initially, when the stack has a size of zero, the stack pointer points to the origin of the stack. When data items are added to the stack, the stack pointer moves away from the origin. The STACK_ALLOC() macro returns a pointer to allocated stack space of some size. Given the returned pointer sp and size, STACK_MAX() returns the maximum stack address of the allocated stack space. The STACK_ALIGN() macro can be used to align the stack pointer sp by the specified amount of bytes. Two basic operations are common to all stacks: a data item is added (``push'') to the location pointed by sp or a data item is removed (``pop'') from the stack. The stack pointer must be subsequently adjusted by the size of the data item. The STACK_GROW() and STACK_SHRINK() macros adjust the stack pointer sp by given size. A stack may grow either up or down. The described macros take this into account by using the __MACHINE_STACK_GROWS_UP preprocessor define. SEE ALSO
param(3), queue(3) BSD
April 8, 2011 BSD
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