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Top Forums Shell Programming and Scripting Closest Number from a Range of Numbers Post 302547698 by SkySmart on Tuesday 16th of August 2011 11:15:01 AM
Old 08-16-2011
Closest Number from a Range of Numbers

out of a range of numbers, how can i pick out the number that is the closest to any arbitrary/random number that a user supplies?

say the range of numbers are between 1 - 90000. but that doesn't mean each number exist between 1 - 90000. the range of numbers could be for example:

Code:
1, 3, 4, 6, 10, 30, 48, 49, 50, 51......89999, 90000

As you can see, the numbers are in order from smallest to greatest, however, some numbers are missing. Say a user provides a number that is missing in the range of numbers. How do I grab the closest number in that range to what the user provided?

like say the user provided the number 39. From looking at the above range, you can see that the number 35 doesn't exist. So, how do I know to pick the closest number to 39 that does exist in the range? The closest numbers to 39, in the above range, are 30 and 48. How can I do this in a bash shell script?

I hope i'm making sense to you guys.

Last edited by SkySmart; 08-16-2011 at 12:25 PM..
 

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ARITHMETIC(6)							 BSD Games Manual						     ARITHMETIC(6)

NAME
arithmetic -- quiz on simple arithmetic SYNOPSIS
arithmetic [-o +-x/] [-r range] DESCRIPTION
arithmetic asks you to solve problems in simple arithmetic. Each question must be answered correctly before going on to the next. After every 20 problems, it prints the score so far and the time taken. You can quit at any time by typing the interrupt or end-of-file character. The options are as follows: -o By default, arithmetic asks questions on addition of numbers from 0 to 10, and corresponding subtraction. By supplying one or more of the characters +-x/, you can ask for problems in addition, subtraction, multiplication, and division, respectively. If you give one of these characters more than once, that kind of problem will be asked correspondingly more often. -r If a range is supplied, arithmetic selects the numbers in its problems in the following way. For addition and multiplication, the numbers to be added or multiplied are between 0 and range, inclusive. For subtraction and division, both the required result and the number to divide by or subtract will be between 0 and range. (Of course, arithmetic will not ask you to divide by 0.) The default is 10. When you get a problem wrong, arithmetic will remember the numbers involved, and will tend to select those numbers more often than others, in problems of the same sort. Eventually it will forgive and forget. arithmetic cannot be persuaded to tell you the right answer. You must work it out for yourself. DIAGNOSTICS
``What?'' if you get a question wrong. ``Right!'' if you get it right. ``Please type a number.'' if arithmetic doesn't understand what you typed. SEE ALSO
bc(1), dc(1) BSD
May 31, 1993 BSD
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