Sponsored Content
Top Forums Shell Programming and Scripting parsing a config file using bash Post 302537096 by itkamaraj on Thursday 7th of July 2011 05:18:40 AM
Old 07-07-2011
if the file is delimited by the comma (,) then only you need to use IFS=,

otherwise the below is enough

Code:
 
while read var1 var2 var3
do
echo "$var1 , $var2, $var3"
done < config_file

 

10 More Discussions You Might Find Interesting

1. Solaris

bash and its config file

Guys im using bash and for me i think its the best shell, anyway which conf file related to bash ? is it $SHELL or .profile i want to add path to it so i dont need to type the full path of the binary file, i also want to configure the behaviour of the shell, please help. (1 Reply)
Discussion started by: XP_2600
1 Replies

2. Shell Programming and Scripting

Parsing config file

Hi All, I have a requirement to parse a file. Let me clear you all on the req. I have a job which contains multiple tasks and each task will have multiple attributes that will be in the below format. Each task will have some sequence number according to that sequence number tasks shld... (0 Replies)
Discussion started by: rajeshorpu
0 Replies

3. Shell Programming and Scripting

parsing config file to create new config files

Hi, I want to use a config file as the base file and parse over the values of country and city parameters in the config file and generate separate config files as explained below. I will be using the config file as mentioned below: (config.txt) country:a,b city:1,2 type:b1... (1 Reply)
Discussion started by: clazzic
1 Replies

4. Shell Programming and Scripting

Need help parsing config file in ksh

Hi all, I've done some searching here but haven't found exactly what I'm looking for so I thought I'd post up and see if someone can help out. I'm working on a shell script that I would like to store environment variables in an external file. I'm familiar with sourcing a file with variables in... (1 Reply)
Discussion started by: kungfusnwbrdr
1 Replies

5. Shell Programming and Scripting

Parsing config-file (perl)

Hi, i'm trying to parse a config file that have alot of rows similar to this one: Example value value value What i want to do is to split and save the row above in a hash, like this: Example = value value value Basically i want to split on the first whitespace after the first... (3 Replies)
Discussion started by: mikemikemike
3 Replies

6. Shell Programming and Scripting

Bash parameter expansion from a config file

Hi - I am trying to do a simple config file with known variable names in it, e.g.: contents of config file a.conf: -a -b $work -c $host simplified contents of bash script file: work='trunk' host='alaska' opts=$(tr '\n' ' ' < a.conf) opts="$opts $*" mycommand $opts arg1 arg2 The... (3 Replies)
Discussion started by: mrengert
3 Replies

7. Shell Programming and Scripting

Looking for help with parsing file contents in bash [newbie]

Hi I'm just messing around with bash and trying to learn it because I have a course next semester dealing with OS design where we need to know how to use SSH client and either bash or ksh. I've never done shell scripting before. I just started today and I was wondering how parsing files... (1 Reply)
Discussion started by: mehungry
1 Replies

8. Shell Programming and Scripting

bash script config file

hi all config.sh : dhcp="0" setip="1" telnet="1" ping="1" main.sh function dhcp { } function setip { } (1 Reply)
Discussion started by: sadosan83
1 Replies

9. UNIX for Advanced & Expert Users

Parsing a file in bash

Hello All, I have the following input file that i'm trying to parse: 10.0.011.40 hadoop 15526 15524 0 hadoop 15528 15526 0 hadoop 19747 4018 1 10.0.081.227 hadoop 2862 2861 0 hadoop 2864 2862 0 hadoop 12177 14376 1 I'm trying to get this in my output file: 10.0.011.40 15526 15528... (2 Replies)
Discussion started by: ramky79
2 Replies

10. UNIX for Beginners Questions & Answers

Pass config file to bash script

I just want to make sure I am understanding how to pass a config file to a bash script . In the below I pass to arguments to a script, then define them in the script as id and config. I then source config using ., if I understand correctly the variables in the config file can now be used by the... (11 Replies)
Discussion started by: cmccabe
11 Replies
QAxScriptManager(3qt)													     QAxScriptManager(3qt)

NAME
QAxScriptManager - Bridge between application objects and script code SYNOPSIS
This class is part of the Qt ActiveQt Extension. #include <qaxscript.h> Inherits QObject. Public Members QAxScriptManager ( QObject * parent = 0, const char * name = 0 ) ~QAxScriptManager () void addObject ( QAxBase * object ) void addObject ( QObject * object ) QStringList functions ( QAxScript::FunctionFlags flags = QAxScript::FunctionNames ) const QStringList scriptNames () const QAxScript * script ( const QString & name ) const QAxScript * load ( const QString & code, const QString & name, const QString & language ) QAxScript * load ( const QString & file, const QString & name ) QVariant call ( const QString & function, const QVariant & var1 = QVariant ( ), const QVariant & var2 = QVariant ( ), const QVariant & var3 = QVariant ( ), const QVariant & var4 = QVariant ( ), const QVariant & var5 = QVariant ( ), const QVariant & var6 = QVariant ( ), const QVariant & var7 = QVariant ( ), const QVariant & var8 = QVariant ( ) ) QVariant call ( const QString & function, QValueList<QVariant> & arguments ) Signals void error ( QAxScript * script, int code, const QString & description, int sourcePosition, const QString & sourceText ) Static Public Members bool registerEngine ( const QString & name, const QString & extension, const QString & code = QString ( ) ) QString scriptFileFilter () DESCRIPTION
This class is defined in the Qt ActiveQt Extension, which can be found in the qt/extensions directory. It is not included in the main Qt API. The QAxScriptManager class provides a bridge between application objects and script code. The QAxScriptManager acts as a bridge between the COM objects embedded in the Qt application through QAxObject or QAxWidget, and the scripting languages available through the Windows Script technologies, usually JScript and VBScript. Create one QAxScriptManager for each separate document in your application, and add the COM objects the scripts need to access using addObject(). Then load() the script sources and invoke the functions using call(). Warning: This class is not available with the bcc5.5 and MingW compilers. MEMBER FUNCTION DOCUMENTATION
QAxScriptManager::QAxScriptManager ( QObject * parent = 0, const char * name = 0 ) Creates a QAxScriptManager object. parent and name are passed on to the QObject constructor. It is usual to create one QAxScriptManager for each document in an application. QAxScriptManager::~QAxScriptManager () Destroys the objects, releasing all allocated resources. void QAxScriptManager::addObject ( QAxBase * object ) Adds object to the manager. Scripts handled by this manager can access the object in the code using the object's name property. You must add all the necessary objects before loading any scripts. void QAxScriptManager::addObject ( QObject * object ) This is an overloaded member function, provided for convenience. It behaves essentially like the above function. Adds a generic COM wrapper for object to the manager. object must be exposed as a COM object using the functionality provided by the QAxServer module.. Applications using this function you must link against the qaxserver library. QVariant QAxScriptManager::call ( const QString & function, const QVariant & var1 = QVariant ( ), const QVariant & var2 = QVariant ( ), const QVariant & var3 = QVariant ( ), const QVariant & var4 = QVariant ( ), const QVariant & var5 = QVariant ( ), const QVariant & var6 = QVariant ( ), const QVariant & var7 = QVariant ( ), const QVariant & var8 = QVariant ( ) ) Calls function, passing the parameters var1, var1, var2, var3, var4, var5, var6, var7 and var8 as arguments and returns the value returned by the function, or an invalid QVariant if the function does not return a value or when the function call failed. The call returns when the script's execution has finished. In most script engines the only supported parameter type is "const QVariant&", for example, to call a JavaScript function function setNumber(number) { n = number; } use QValueList args; args << 5; script->call("setNumber(const QVariant&)", args); As with dynamicCall the parameters can directly be embedded in the function string. script->call("setNumber(5)"); However, this is slower. Functions provided by script engines that don't support introspection are not available and must be called directly using QAxScript::call() on the respective script object. Note that calling this function can be significantely slower than using call() on the respective QAxScript directly. QVariant QAxScriptManager::call ( const QString & function, QValueList<QVariant> & arguments ) This is an overloaded member function, provided for convenience. It behaves essentially like the above function. Calls function passing arguments as parameters, and returns the result. Returns when the script's execution has finished. void QAxScriptManager::error ( QAxScript * script, int code, const QString & description, int sourcePosition, const QString & sourceText ) [signal] This signal is emitted when an execution error occured while running script. code, description, sourcePosition and sourceText contain information about the execution error. QStringList QAxScriptManager::functions ( QAxScript::FunctionFlags flags = QAxScript::FunctionNames ) const Returns a list with all the functions that are available. Functions provided by script engines that don't support introspection are not included in the list. The functions are either provided with full prototypes or only as names, depending on the value of flags. QAxScript * QAxScriptManager::load ( const QString & code, const QString & name, const QString & language ) Loads the script source code using the script engine for language. The script can later be referred to using its name which should not be empty. The function returns a pointer to the script for the given code if the code was loaded successfully; otherwise it returns 0. If language is empty it will be determined heuristically. If code contains the string "End Sub" it will be interpreted as VBScript, otherwise as JScript. Additional script engines can be registered using registerEngine(). You must add all the objects necessary (using addObject()) before loading any scripts. If code declares a function that is already available (no matter in which language) the first function is overloaded and can no longer be called via call(); but it will still be available by calling its script directly. See also addObject(), scriptNames(), and functions(). QAxScript * QAxScriptManager::load ( const QString & file, const QString & name ) This is an overloaded member function, provided for convenience. It behaves essentially like the above function. Loads the source code from the file. The script can later be referred to using its name which should not be empty. The function returns a pointer to the script engine for the code in file if file was loaded successfully; otherwise it returns 0. The script engine used is determined from the file's extension. By default ".js" files are interpreted as JScript files, and ".vbs" and ".dsm" files are interpreted as VBScript. Additional script engines can be registered using registerEngine(). bool QAxScriptManager::registerEngine ( const QString & name, const QString & extension, const QString & code = QString ( ) ) [static] Registers the script engine called name and returns TRUE if the engine was found; otherwise does nothing and returns FALSE. The script engine will be used when loading files with the given extension, or when loading source code that contains the string code. QAxScript * QAxScriptManager::script ( const QString & name ) const Returns the script called name. You can use the returned pointer to call functions directly through QAxScript::call(), to access the script engine directly, or to delete and thus unload the script. QString QAxScriptManager::scriptFileFilter () [static] Returns a file filter listing all the supported script languages. This filter string is convenient for use with QFileDialog. QStringList QAxScriptManager::scriptNames () const Returns a list with the names of all the scripts. SEE ALSO
http://doc.trolltech.com/qaxscriptmanager.html http://www.trolltech.com/faq/tech.html COPYRIGHT
Copyright 1992-2007 Trolltech ASA, http://www.trolltech.com. See the license file included in the distribution for a complete license statement. AUTHOR
Generated automatically from the source code. BUGS
If you find a bug in Qt, please report it as described in http://doc.trolltech.com/bughowto.html. Good bug reports help us to help you. Thank you. The definitive Qt documentation is provided in HTML format; it is located at $QTDIR/doc/html and can be read using Qt Assistant or with a web browser. This man page is provided as a convenience for those users who prefer man pages, although this format is not officially supported by Trolltech. If you find errors in this manual page, please report them to qt-bugs@trolltech.com. Please include the name of the manual page (qaxscriptmanager.3qt) and the Qt version (3.3.8). Trolltech AS 2 February 2007 QAxScriptManager(3qt)
All times are GMT -4. The time now is 09:34 PM.
Unix & Linux Forums Content Copyright 1993-2022. All Rights Reserved.
Privacy Policy