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Full Discussion: Socket and select
Top Forums Programming Socket and select Post 302535502 by naresh046 on Friday 1st of July 2011 01:44:48 AM
Old 07-01-2011
socket1 is blocked at the client side until I provide some data to socket2, socket1 data is not accepted... I think select is not working on client side.. I was unable to find the bug.. can you fix this.. Try to run the code you'll come to know the blocking at client side.....
 

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GLXFREECONTEXTEXT(3G)						   OpenGL Manual					     GLXFREECONTEXTEXT(3G)

NAME
glXFreeContextEXT - free client-side memory for imported context C SPECIFICATION
void glXFreeContextEXT(Display * dpy, GLXContext ctx); PARAMETERS
dpy Specifies the connection to the X server. ctx Specifies a GLX rendering context. DESCRIPTION
glXFreeContextEXT frees the client-side part of a GLXContext that was created with glXImportContextEXT(). glXFreeContextEXT does not free the server-side context information or the XID associated with the server-side context. glXFreeContextEXT is part of the EXT_import_context extension, not part of the core GLX command set. If _glxextstring(EXT_import_context) is included in the string returned by glXQueryExtensionsString(), when called with argument GLX_EXTENSIONS, extension EXT_vertex_array is supported. ERRORS
GLXBadContext is generated if ctx does not refer to a valid context. SEE ALSO
glXCreateContext(), glXQueryVersion(), glXQueryExtensionsString(), glXImportContextEXT() COPYRIGHT
Copyright (C) 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/. AUTHORS
opengl.org opengl.org 06/10/2014 GLXFREECONTEXTEXT(3G)
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