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Full Discussion: TCP connection check
Top Forums Programming TCP connection check Post 302533098 by Shang on Wednesday 22nd of June 2011 05:41:04 PM
Old 06-22-2011
I have already written a function which aim is to send some data (request) and then receive some data (response) from the server.
Code:
int send_request(int socket, request_s *request) {
    char *buffer;

    if ((buffer = (char *) malloc(MSG_SIZE)) == NULL) {
        ERR("malloc");
        return -1;
    }

    request_to_string(request, buffer);

    if (TEMP_FAILURE_RETRY(send(socket, buffer, MSG_SIZE, 0)) < 0) {
        free(buffer);
        ERR("send");
    }

    free(buffer);
    return 0;
}

/***
 * Communicates with server. First sends the request, then gets the response.
 * Returns:
 *             0    success
 *             -1    provided request is NULL
 *             -2    sending request failed
 *             -3    receiving response failed
 */
int communicate(int socket, request_s *request, response_s *response) {
    fd_set rfds;
    sigset_t mask, old_mask;
    char buffer[MSG_SIZE];

    if (request == NULL)
        return -1;
    else {
        if (send_request(socket, request) < 0) {
            printf("Sending request failed.\n");
            return -2;
        }
    }

    FD_ZERO(&rfds);
    FD_SET(socket, &rfds);
    sigemptyset(&mask);
    sigaddset(&mask, SIGINT);
    sigprocmask(SIG_BLOCK, &mask, &old_mask);

    if (pselect(socket + 1, &rfds, NULL, NULL, NULL, &old_mask) > 0) {
        if (FD_ISSET(socket, &rfds)) {
            if (TEMP_FAILURE_RETRY(recv(socket, (void *) buffer, MSG_SIZE, 0))
                    < 0)
                return -3;
            string_to_response(buffer, response);
            return 0;
        }
    }
    if (errno == EINTR) {
        request->type = MSG_EXIT_REQ;
        send_request(socket, request);
        TEMP_FAILURE_RETRY(close(socket));
        exit(EXIT_FAILURE);
    }
    return -4;
}

There is a very strange problem with it.
Even if server is down it behaves like nothing happened. send and recv don't return -1 and response does not changes.
Function communicate always returns 0.
Could you help me debugging it? I have no bloody idea what to do.

Last edited by Shang; 06-22-2011 at 06:47 PM..
 

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libssh2_session_startup(3)					  libssh2 manual					libssh2_session_startup(3)

NAME
libssh2_session_startup - begin transport layer SYNOPSIS
#include <libssh2.h> int libssh2_session_startup(LIBSSH2_SESSION *session, int socket); DESCRIPTION
Starting in libssh2 version 1.2.8 this function is considered deprecated. Use libssh2_session_handshake(3) instead. session - Session instance as returned by libssh2_session_init_ex(3) socket - Connected socket descriptor. Typically a TCP connection though the protocol allows for any reliable transport and the library will attempt to use any berkeley socket. Begin transport layer protocol negotiation with the connected host. RETURN VALUE
Returns 0 on success, negative on failure. ERRORS
LIBSSH2_ERROR_SOCKET_NONE - The socket is invalid. LIBSSH2_ERROR_BANNER_SEND - Unable to send banner to remote host. LIBSSH2_ERROR_KEX_FAILURE - >Encryption key exchange with the remote host failed. LIBSSH2_ERROR_SOCKET_SEND - Unable to send data on socket. LIBSSH2_ERROR_SOCKET_DISCONNECT - The socket was disconnected. LIBSSH2_ERROR_PROTO - An invalid SSH protocol response was received on the socket. LIBSSH2_ERROR_EAGAIN - Marked for non-blocking I/O but the call would block. SEE ALSO
libssh2_session_free(3) libssh2_session_init_ex(3) libssh2 0.15 1 Jun 2007 libssh2_session_startup(3)
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