04-21-2011
I should make it more clear, sorry about it.
header file,
#define MIN_NUM 10
#define MAX_NUM 30
I had a table
tag,authLevel
MIN_NUM, 3
MAX_NUM, 5
a function
checkAuthLevel(int) {
}
-----------------
in function checkAuthLevel(), I only have 10, I need to retrive authLevel from table using 'MIN_NUM', but I only 10 instead of 'MIN_NUM', how can I get '3 by using 10?
Thanks.
peter
8 More Discussions You Might Find Interesting
1. Programming
in the header file orville.h, outside of the #ifdef #endif , there is the following
#define JOB_CONTROL /* support job-control */
As you can see, the JOB_CONTROL macro has no value associated with it. Here is what I go when I ran grep on the entire source code.
$ grep -iR... (6 Replies)
Discussion started by: frequency8
6 Replies
2. UNIX for Dummies Questions & Answers
Hi friends,
I am not sure if perl questions can be raised here. :rolleyes:
But I have a doubt if there is a way to do "#define" in perl, like in C.
Does anyone know if it is feasible (without CPAN modules)?
Thanks,
Srini (7 Replies)
Discussion started by: srinivasan_85
7 Replies
3. Programming
Hello!!
I need to do some performance test using a very big matrix (bi-dimensional array) but I have problems with this.
Is there any limitation in declarations? because if I do this:
int matriz;
It just don't work... it compiles but when i run the program it just closes.
Where can i... (4 Replies)
Discussion started by: Sandia_man
4 Replies
4. Shell Programming and Scripting
Hello,
I would like to define a variable based on another variable:
a=5
b$a=100
This does not work. What is the right way to do it?
Thanks
---------- Post updated at 07:37 PM ---------- Previous update was at 07:33 PM ----------
Found my answer with the search function (did not... (0 Replies)
Discussion started by: jolecanard
0 Replies
5. Programming
Hello,
I would like to conditionaly comment in my code source some fields from arrays. So I use the property ## from the #define definition.
my code:
...
#define slet /##*
#define etsl *##/
...
const T_SVT_ADLL_A653_DESC A_DESC =
{
{ slet qwerty etsl SLICING,... (3 Replies)
Discussion started by: cypleen
3 Replies
6. Programming
if i do this in C
#define NUM 1234512345
then how come i cant print it out using
int main(int argc, char **argv) {
printf("%d\n", NUM);
return 0;
}
well the result is -1219236538, why isnt it 1234512345 ? (7 Replies)
Discussion started by: omega666
7 Replies
7. Programming
Hey everyone. So I'm looking at a few C programming resources, and it seems, by convention how you should write and define a function, is first declare it's existence before your main...then call it somewhere in your main, and then define after, at the end of the program? Is this necessary? I mean... (7 Replies)
Discussion started by: Lost in Cyberia
7 Replies
8. Shell Programming and Scripting
Hi,
I just define the variable in script and use those script in another script but the variable not recognize.
test1.sh
#!/bin/bash
DB="test_db"
USR="test_user"
PWD="test_pwd"
HST="24.254.87.12"
test2.sh
#!/bin/bash
./test1.sh
mysql -u $USR -p $PWD -h $HST... (2 Replies)
Discussion started by: fspalero
2 Replies
LEARN ABOUT HPUX
xmrendertableaddrenditions
XmRenderTableAddRenditions(library call) XmRenderTableAddRenditions(library call)
NAME
XmRenderTableAddRenditions -- Creates a new render table
SYNOPSIS
#include <Xm/Xm.h>
XmRenderTable XmRenderTableAddRenditions(
XmRenderTable oldtable,
XmRendition *renditions,
Cardinal rendition_count,
XmMergeMode merge_mode);
DESCRIPTION
XmRenderTableAddRenditions is a function to create a new render table that includes the renditions listed in oldtable, if there is one.
This function also copies specified renditions (renditions) to the new render table. The first rendition_count renditions of the renditions
array are added to the new table. If a rendition is tagged with a tag that matches a tag already in oldtable, then the existing rendition
using that tag is either modified or freed and replaced with the new rendition, depending on the value of merge_mode. If oldtable is NULL,
XmRenderTableAddRenditions creates a new render table containing only the specified renditions.
This function deallocates the original render table after extracting the required information. It is the responsibility of the caller to
free the renditions of the renditions array by calling the XmRenditionFree function.
oldtable Specifies the render table to be added to.
renditions
Specifies an array of renditions to be added.
rendition_count
Specifies the number of renditions from renditions to be added.
merge_mode
Specifies what to do if the XmNtag of a rendition matches that of one that already exists in oldtable. The possible values are as
follows:
XmMERGE_REPLACE
Completely replaces the old rendition with the new one.
XmMERGE_OLD
Replaces any unspecified values of the old rendition with the corresponding values from the new rendition.
XmMERGE_NEW
Replaces the old rendition with the new rendition, replacing any unspecified values of the new rendition with the cor-
responding values from the old rendition.
XmSKIP Skips over the new rendition, leaving the old rendition intact.
RETURN
If renditions is NULL or rendition_count is 0 (zero), this function returns oldtable. Otherwise, the function returns a new XmRenderTable.
The function allocates space to hold this new render table. The application is responsible for managing this allocated space. The appli-
cation can recover the allocated space by calling XmRenderTableFree.
RELATED
XmRendition(3) and XmRenderTableFree(3).
XmRenderTableAddRenditions(library call)