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Full Discussion: HTC Thunderbolt
The Lounge What is on Your Mind? HTC Thunderbolt Post 302515756 by Perderabo on Wednesday 20th of April 2011 07:51:36 PM
Old 04-20-2011
Well, even on my 2nd day I am doing much better than yesterday at typing. My biggest problem right now is that I can't find a holster for it. The weight issue that my manager heard about is just silly. It never would have occurred to me to comment about it. Just turning off some of the many apps that were running has pushed the battery life past 24 hours and I can live with that. Someone commented about complexity... I will need a few more days to get used to all of the features, but I don't see any needless complexity. And anyway... I like complexity. Smilie

It's a big step up from my old blackberry and I think I'll keep it. Smilie
 

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glutTabletMotionFunc(3GLUT)					       GLUT					       glutTabletMotionFunc(3GLUT)

NAME
glutTabletMotionFunc - sets the special keyboard callback for the current window. SYNTAX
#include <GLUT/glut.h> void glutTabletMotionFunc(void (*func)(int x, int y)); ARGUMENTS
func The new entry callback function. DESCRIPTION
glutTabletMotionFunc sets the tablet motion callback for the current window. The tablet motion callback for a window is called when the window has tablet input focus (normally, when the mouse is in the window) and the user generates tablet motion. The x and y callback param- eters indicate the absolute position of the tablet ``puck'' on the tablet. The callback parameters are normalized to be within the range of 0 to 2000 inclusive. Registering a tablet motion callback when a tablet device is not available is ineffectual and not an error. In this case, no tablet motion callbacks will be generated. Passing NULL to glutTabletMotionFunc disables the generation of tablet motion callbacks. When a new window is created, no tablet motion callback is initially registered. SEE ALSO
glutTabletButtonFunc, glutDeviceGet, glutMotionFunc, glutSpaceballMotionFunc AUTHOR
Mark J. Kilgard (mjk@nvidia.com) GLUT
3.7 glutTabletMotionFunc(3GLUT)
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