to read two files, search for patterns and store the output in third file
hello
i have two files
temp.txt
and temp_unique.text
the second file consists the unique fields from the temp.txt file
the strings stored are in the following form
i'm able to run the following script to get the total count of a particular string in the file with the command
But the problem is that i want to execute this on temp.txt for each value in temp_unique.txt and store the output in a third file in the form of
String \t count
Hello all,
I need to run snoop command for a period of time (a day) and extract remote host column from it to find out who is accessing my server. When I run the following on the command line it works
snoop -port 22 | awk '{print $3}'
but when I do
snoop -port 22 | awk '{print $3}' | while... (2 Replies)
hi friens, :)
if i need to find files with extension .c++,.C++,.cpp,.Cpp,.CPp,.cPP,.CpP,.cpP,.c,.C
wat is the pattern for finding them
:confused: (2 Replies)
I know there are caveats about using read in pipelines because read is treated by a subshell. I know this but I can't think of any way to accomplish this regardless, I'm still a rookie.
I hope somebody will be able to interpret what it is that I'm trying to accomplish and correct me.
... (2 Replies)
I have the following situation:
a text file with 50000 string patterns:
abc2344536
gvk6575556
klo6575556
....
and 3 text files each with more than 1 million lines:
...
000000 abc2344536 46575 0000
000000 abc2344536 46575 4444
000000 abc2344555 46575 1234
...
I... (8 Replies)
>testfile
while read x
do
if then
echo $x >> testfile
else
fi
if then
echo $x >> testfile
else
fi
done < list_of_files
is there any efficient way to search abc.dml and xyz.dml ? (2 Replies)
Hello Linux Masters,
I am not a linux expert therefore i need help from linux gurus.
Well i have a requirement where i need to search all files based on first patterns and after seraching all files then serach second pattern in all files which i have extracted based on first pattern.... (1 Reply)
Hi All,
I want to search for a certain string in thousands of files and these files are distributed over different directories created daily. For that I created a small script in bash but while running it I am getting the below error:
/ms.sh: xrealloc: subst.c:5173: cannot allocate... (17 Replies)
Hi,
I wish to write a piece of code to read lines of the flat file and cut each lines of record to a variable, then use this variable to pass as an parameter of a Sybase stored procedures, if there are 5 lines of record from the text file, then this stored procedures will be called 5 times.... (8 Replies)
Hi guys,
I have a text file named file1.txt that is formatted like this:
001 , ID , 20000
002 , Name , Brandon
003 , Phone_Number , 616-234-1999
004 , SSNumber , 234-23-234
005 , Model , Toyota
007 , Engine ,V8
008 , GPS , OFF
and I have file2.txt formatted like this:
... (2 Replies)
Hello.
For a given folder, I want to select any files find $PATH1 -f \( -name "*" but omit any files like pattern name ! -iname "*.jpg" ! -iname "*.xsession*" ..... \) and also omit any subfolder like pattern name -type d \( -name "/etc/gconf/gconf.*" -o -name "*cache*" -o -name "*Cache*" -o... (2 Replies)
Discussion started by: jcdole
2 Replies
LEARN ABOUT DEBIAN
sdl_pixelformat
SDL_PixelFormat(3) SDL API Reference SDL_PixelFormat(3)NAME
SDL_PixelFormat - Stores surface format information
STRUCTURE DEFINITION
typedef struct SDL_PixelFormat {
SDL_Palette *palette;
Uint8 BitsPerPixel;
Uint8 BytesPerPixel;
Uint8 Rloss, Gloss, Bloss, Aloss;
Uint8 Rshift, Gshift, Bshift, Ashift;
Uint32 Rmask, Gmask, Bmask, Amask;
Uint32 colorkey;
Uint8 alpha;
} SDL_PixelFormat;
STRUCTURE DATA
palette Pointer to the palette, or NULL if the BitsPerPixel>8
BitsPerPixel The number of bits used to represent each pixel in a surface. Usually 8, 16, 24 or 32.
BytesPerPixel The number of bytes used to represent each pixel in a surface. Usually one to four.
[RGBA]mask Binary mask used to retrieve individual color values
[RGBA]loss Precision loss of each color component (2^[RGBA]loss)
[RGBA]shift Binary left shift of each color component in the pixel value
colorkey Pixel value of transparent pixels
alpha Overall surface alpha value
DESCRIPTION
A SDL_PixelFormat describes the format of the pixel data stored at the pixels field of a SDL_Surface. Every surface stores a SDL_PixelFor-
mat in the format field.
If you wish to do pixel level modifications on a surface, then understanding how SDL stores its color information is essential.
8-bit pixel formats are the easiest to understand. Since its an 8-bit format, we have 8 BitsPerPixel and 1 BytesPerPixel. Since BytesPer-
Pixel is 1, all pixels are represented by a Uint8 which contains an index into palette->colors. So, to determine the color of a pixel in a
8-bit surface: we read the color index from surface->pixels and we use that index to read the SDL_Color structure from surface->for-
mat->palette->colors. Like so:
SDL_Surface *surface;
SDL_PixelFormat *fmt;
SDL_Color *color;
Uint8 index;
.
.
/* Create surface */
.
.
fmt=surface->format;
/* Check the bitdepth of the surface */
if(fmt->BitsPerPixel!=8){
fprintf(stderr, "Not an 8-bit surface.
");
return(-1);
}
/* Lock the surface */
SDL_LockSurface(surface);
/* Get the topleft pixel */
index=*(Uint8 *)surface->pixels;
color=fmt->palette->colors[index];
/* Unlock the surface */
SDL_UnlockSurface(surface);
printf("Pixel Color-> Red: %d, Green: %d, Blue: %d. Index: %d
",
color->r, color->g, color->b, index);
.
.
Pixel formats above 8-bit are an entirely different experience. They are considered to be "TrueColor" formats and the color information is
stored in the pixels themselves, not in a palette. The mask, shift and loss fields tell us how the color information is encoded. The mask
fields allow us to isolate each color component, the shift fields tell us the number of bits to the right of each component in the pixel
value and the loss fields tell us the number of bits lost from each component when packing 8-bit color component in a pixel.
/* Extracting color components from a 32-bit color value */
SDL_PixelFormat *fmt;
SDL_Surface *surface;
Uint32 temp, pixel;
Uint8 red, green, blue, alpha;
.
.
.
fmt=surface->format;
SDL_LockSurface(surface);
pixel=*((Uint32*)surface->pixels);
SDL_UnlockSurface(surface);
/* Get Red component */
temp=pixel&fmt->Rmask; /* Isolate red component */
temp=temp>>fmt->Rshift;/* Shift it down to 8-bit */
temp=temp<<fmt->Rloss; /* Expand to a full 8-bit number */
red=(Uint8)temp;
/* Get Green component */
temp=pixel&fmt->Gmask; /* Isolate green component */
temp=temp>>fmt->Gshift;/* Shift it down to 8-bit */
temp=temp<<fmt->Gloss; /* Expand to a full 8-bit number */
green=(Uint8)temp;
/* Get Blue component */
temp=pixel&fmt->Bmask; /* Isolate blue component */
temp=temp>>fmt->Bshift;/* Shift it down to 8-bit */
temp=temp<<fmt->Bloss; /* Expand to a full 8-bit number */
blue=(Uint8)temp;
/* Get Alpha component */
temp=pixel&fmt->Amask; /* Isolate alpha component */
temp=temp>>fmt->Ashift;/* Shift it down to 8-bit */
temp=temp<<fmt->Aloss; /* Expand to a full 8-bit number */
alpha=(Uint8)temp;
printf("Pixel Color -> R: %d, G: %d, B: %d, A: %d
", red, green, blue, alpha);
.
.
.
SEE ALSO
SDL_Surface, SDL_MapRGB
SDL Tue 11 Sep 2001, 23:01 SDL_PixelFormat(3)