03-31-2011
The exact same way you were using it in the first place. Pointers don't do anything mystical. If you pass NULL into your add_client function, you'll get NULL in your add_client function. When you set current->next to it, you're setting it to NULL.
They're just variables. You can copy them around just like you would a float or an int or a structure. The only time pointers do anything special is when you use their contents with the -> operator, the * operator, or the [] operator.
Last edited by Corona688; 03-31-2011 at 05:45 PM..
10 More Discussions You Might Find Interesting
1. Programming
Can any one help me in reversing the single linked list and at the same time i want to print the reversed links. (2 Replies)
Discussion started by: dhanamurthy
2 Replies
2. UNIX for Dummies Questions & Answers
A perl script that displays the list of files which have multiple links..!
ls -l shows number of links in a field. (0 Replies)
Discussion started by: aadi_uni
0 Replies
3. Programming
is this possible, if so plz please share with me..
Correct English please, not Cyber-/Leetspeak (11 Replies)
Discussion started by: vijay_manpage
11 Replies
4. Programming
I need C++ Code for single linked list
With operations as
1)insert at any position
2)delete any
3)change the data of any position (2 Replies)
Discussion started by: girija
2 Replies
5. Programming
i have a linked list set up like
typedef struct client_list {
char *client_name;
int client_socket_fd;
struct client_list *next;
} client;
client *client_list=NULL;
before adding to the list i check if it already exists, only if it does not then i add
if (client_list==NULL... (1 Reply)
Discussion started by: omega666
1 Replies
6. Programming
can someone provide an example of a struct linked list, where it has strings as its values, and then how do I check if a specific string (say called buffer) exists in the list of structs?
i dont understand how to make a copy of it to check with
this is what i have
... (0 Replies)
Discussion started by: omega666
0 Replies
7. UNIX for Advanced & Expert Users
Hi, I am programming in kernel, and I want to use a double linked list that holds infos that every process could access and modify THIS list. So, I suppose it is a 'global' variable since every process(thread) can reach it, I am wondering where to put it? by changing some of the kernel files? (1 Reply)
Discussion started by: louisTan
1 Replies
8. Programming
#include<stdio.h>
#include<stdlib.h>
struct LinkedList
{
int val;
struct LinkedList *next;
}node; /*Creating a structure variable*/
typedef struct LinkedList Node;
Node *start = NULL;
int create(int i)
{
Node *temp = NULL;
if (start == NULL)
... (5 Replies)
Discussion started by: prinsh
5 Replies
9. Programming
How to delete the last node in a single linked list given only the pointer to last node ?
Head node will not be given. (5 Replies)
Discussion started by: VSSajjan
5 Replies
10. Programming
Program to reverse a linked list by traversing only once. (1 Reply)
Discussion started by: VSSajjan
1 Replies
LEARN ABOUT DEBIAN
ost_number
ost::Number(3) Library Functions Manual ost::Number(3)
NAME
ost::Number -
A number manipulation class.
SYNOPSIS
#include <numbers.h>
Inherited by ost::DateNumber, and ost::ZNumber.
Public Member Functions
Number (char *buffer, unsigned size)
Create an instance of a number.
void setValue (long value)
const char * getBuffer () const
long getValue () const
long operator() ()
operator long ()
operator char * ()
long operator= (const long value)
long operator+= (const long value)
long operator-= (const long value)
long operator-- ()
long operator++ ()
int operator== (const Number &num)
int operator!= (const Number &num)
int operator< (const Number &num)
int operator<= (const Number &num)
int operator> (const Number &num)
int operator>= (const Number &num)
Protected Attributes
char * buffer
unsigned size
Friends
long operator+ (const Number &num, const long val)
long operator+ (const long val, const Number &num)
long operator- (const Number &num, long val)
long operator- (const long val, const Number &num)
Detailed Description
A number manipulation class.
This is used to extract, convert, and manage simple numbers that are represented in C ascii strings in a very quick and optimal way.
Author:
David Sugar dyfet@ostel.com number manipulation.
Constructor & Destructor Documentation
ost::Number::Number (char *buffer, unsignedsize)
Create an instance of a number. Parameters:
buffer or NULL if created internally.
size use - values for zero filled.
Member Function Documentation
const char* ost::Number::getBuffer () const [inline]
long ost::Number::getValue () const
ost::Number::operator char * () [inline]
ost::Number::operator long () [inline]
int ost::Number::operator!= (const Number &num)
long ost::Number::operator() () [inline]
long ost::Number::operator++ ()
long ost::Number::operator+= (const longvalue)
long ost::Number::operator-- ()
long ost::Number::operator-= (const longvalue)
int ost::Number::operator< (const Number &num)
int ost::Number::operator<= (const Number &num)
long ost::Number::operator= (const longvalue)
Reimplemented in ost::ZNumber.
int ost::Number::operator== (const Number &num)
int ost::Number::operator> (const Number &num)
int ost::Number::operator>= (const Number &num)
void ost::Number::setValue (longvalue)
Reimplemented in ost::ZNumber.
Friends And Related Function Documentation
long operator+ (const Number &num, const longval) [friend]
long operator+ (const longval, const Number &num) [friend]
long operator- (const Number &num, longval) [friend]
long operator- (const longval, const Number &num) [friend]
Member Data Documentation
char* ost::Number::buffer [protected]
unsigned ost::Number::size [protected]
Author
Generated automatically by Doxygen for GNU CommonC++ from the source code.
GNU CommonC++ Sat Jun 23 2012 ost::Number(3)