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Full Discussion: Help with sockets in C
Top Forums Programming Help with sockets in C Post 302509293 by omega666 on Wednesday 30th of March 2011 01:52:41 PM
Old 03-30-2011
i have this other problem
when i run my server, it works fine, and i get the connection from the client, but right after if i test it again
i get
ERROR on binding: Address already in use
but if I change the port, and compile, then change the port to what it was before, and compile, then run it , then it works again, then the whole thing happens again

does anyone know why this could be happening?

---------- Post updated at 01:51 PM ---------- Previous update was at 12:36 PM ----------

nvm i fixed it

---------- Post updated at 01:52 PM ---------- Previous update was at 01:51 PM ----------

but to keep a server and client running for more than one iteration, i dont understand how to do that

where do you put the while(1 ) {} block
what goes in the block?
 

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IBV_RC_PINGPONG(1)						   USER COMMANDS						IBV_RC_PINGPONG(1)

NAME
ibv_rc_pingpong - simple InfiniBand RC transport test SYNOPSIS
ibv_rc_pingpong [-p port] [-d device] [-i ib port] [-s size] [-r rx depth] [-n iters] [-l sl] [-e] HOSTNAME ibv_rc_pingpong [-p port] [-d device] [-i ib port] [-s size] [-r rx depth] [-n iters] [-l sl] [-e] DESCRIPTION
Run a simple ping-pong test over InfiniBand via the reliable connected (RC) transport. OPTIONS
-p, --port=PORT use TCP port PORT for initial synchronization (default 18515) -d, --ib-dev=DEVICE use IB device DEVICE (default first device found) -i, --ib-port=PORT use IB port PORT (default port 1) -s, --size=SIZE ping-pong messages of size SIZE (default 4096) -r, --rx-depth=DEPTH post DEPTH receives at a time (default 1000) -n, --iters=ITERS perform ITERS message exchanges (default 1000) -l, --sl=SL use SL as the service level value of the QP (default 0) -e, --events sleep while waiting for work completion events (default is to poll for completions) SEE ALSO
ibv_uc_pingpong(1), ibv_ud_pingpong(1), ibv_srq_pingpong(1) AUTHORS
Roland Dreier <rolandd@cisco.com> BUGS
The network synchronization between client and server instances is weak, and does not prevent incompatible options from being used on the two instances. The method used for retrieving work completions is not strictly correct, and race conditions may cause failures on some systems. libibverbs August 30, 2005 IBV_RC_PINGPONG(1)
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