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Full Discussion: Help With spell checking
Homework and Emergencies Homework & Coursework Questions Help With spell checking Post 302508082 by mgyeah on Saturday 26th of March 2011 04:43:03 AM
Old 03-26-2011
sorry for the late response but letters.h and letters.c are created and the chrutil.c and chrutil.h are given library. Sorry i reread the hw and misunderstood it that the only file i should include are only letters.h and letters.c, so i am moving prototype i need from chrutil.h and chrutil.c to letters.h and letters.c. The first problem is when i type a word it only reads the first letter of that word (still trying to fix it). the next problem is to add another statement in the while loop in spchk.c to determine the three condition on part 1 of the problem, most likely the adding part should be where the comment says "if not in word and not delimiter" and "if in word and a delimiter". also the delimit can be rewritten so i read what the delimit does from chrutil.c it returns only TRUE if it is a white space and a punctuation. I am kind of clueless where to start for that

---------- Post updated 03-26-11 at 03:43 AM ---------- Previous update was 03-25-11 at 03:04 PM ----------

the function i need to add to this is a function that can read each letter in a word.
a function that can tolerate space. a function that can tell which ends with a vowel or consonant. a function that can tell if the consonant are adjacent.
 

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BOGGLE(6)							 BSD Games Manual							 BOGGLE(6)

NAME
boggle -- word search game SYNOPSIS
boggle [-bd] [-s seed] [-t time] [-w length] [+ [+]] [boardspec] DESCRIPTION
The object of boggle is to find as many words as possible on the Boggle board within the three minute time limit. A Boggle board is a four by four arrangement of Boggle cubes, each side of each cube displaying a letter of the alphabet or `qu'. Words are formed by finding a sequence of cubes (letters) that are in the game's dictionary. The (N+1)th cube in the word must be horizontally, vertically, or diagonally adjacent to the Nth cube. Cubes cannot be reused. Words consist solely of lower case letters and must be at least 3 letters long. Command line flags can be given to change the rules of the game. -b Run boggle in batch mode. A boardspec must also be given. The dictionary is read from stdin and a list of words appearing in boardspec is printed to stdout. -d Enable debugging output. -s seed Specify a seed seed other than the time of day. -t time Set the time limit for each game from the default 3 minutes to time seconds. -w length Change the minimum word length from 3 letters to length. + This flag allows a cube to be used multiple times, but not in succession. ++ This flag allows the same cubes to be considered adjacent to itself. boardspec A starting board position can be specified on the command line by listing the board left to right and top to bottom. Help is available during play by typing '?'. More detailed information on the game is given there. AUTHORS
Boggle is a trademark of Parker Brothers. Barry Brachman Dept. of Computer Science University of British Columbia BUGS
If there are a great many words in the cube the final display of the words may scroll off of the screen. (On a 25 line screen about 130 words can be displayed.) No word can contain a 'q' that is not immediately followed by a 'u'. When using the + or ++ options the display of words found in the board doesn't indicate reused cubes. The dictionary that NetBSD installs omits many words that belong in the English language, most notably inflected forms. BSD
September 23, 2006 BSD
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