03-16-2011
Quote:
Originally Posted by
lilezek
I'm compiling c++ with extern "C" (without it doesn't work).
Compiling as C++ pulls in a whole bunch of extra symbols and libraries even when you don't use them. I'm not sure whether there's any interfering symbols or not.
Quote:
I'm compiling exactly the same code that works on 64 bits. I'm only changing -m32 -march-i386 for compiler and -m32 for linker.
Hm. What other flags are there? Everything seems to use -fPIC for x86_64 but in 32-bit you see that less.
Beyond that I'm running out of suggestions. I had a strong suspicion your programs were using a different version of libc than the games were, but that seems to be wrong... I wish the dynamic loader's error messages weren't so cryptic.
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LEARN ABOUT DEBIAN
explain_gettimeofday_or_die
explain_gettimeofday_or_die(3) Library Functions Manual explain_gettimeofday_or_die(3)
NAME
explain_gettimeofday_or_die - get time and report errors
SYNOPSIS
#include <libexplain/gettimeofday.h>
void explain_gettimeofday_or_die(struct timeval *tv, struct timezone *tz);
DESCRIPTION
The explain_gettimeofday_or_die function is used to call the gettimeofday(2) system call. On failure an explanation will be printed to
stderr, obtained from explain_gettimeofday(3), and then the process terminates by calling exit(EXIT_FAILURE).
This function is intended to be used in a fashion similar to the following example:
explain_gettimeofday_or_die(tv, tz);
tv The tv, exactly as to be passed to the gettimeofday(2) system call.
tz The tz, exactly as to be passed to the gettimeofday(2) system call.
Returns:
This function only returns on success. On failure, prints an explanation and exits.
SEE ALSO
gettimeofday(2)
get time
explain_gettimeofday(3)
explain gettimeofday(2) errors
exit(2) terminate the calling process
COPYRIGHT
libexplain version 0.52
Copyright (C) 2008 Peter Miller
explain_gettimeofday_or_die(3)