Hi,
I have file (FILE.tmp) having contents,
FILE.tmp
========
filename=menudata
records=0000000000037
ldbname=pinsys
timestamp=2005/05/14-18:32:33
I want to parse it bring a new file which will look like,
filename records ldbname timestamp... (2 Replies)
Hi I need to parse the following data using shell script
Table
-----
stage4n_abc 48
stage4o_abcd 4
adashpg_abc_HeartBeat 1
stage4l_asc 168
Can anyone gimme the solution.
I want each value to get stored in an array or variable and want the value to be greped from another file.... (1 Reply)
I am looking for a way to parse out some numbers from text. This is an excerpt from a larger script that I am trying to make run a little smoother.
Specifically this script is used to Capture DV video streams on a linux machine from the terminal. The setup does 6 streams at once, and this part... (3 Replies)
Hi all , I have a file with billing CDR records in it. I need to parse that information (row format) . The purpose is to compare full content. The example I have given below is a single line record but it has two portions, (1) the line start with “!” and end with “1.2.1.8” and (2) second part... (5 Replies)
Hi friends,
I need to parse the following data in the given format and get the desired output. I need a function, which takes the input as a parameter and the desired output will be returned from the function.
INPUT(single parameter as complete string)
A;BCF;DFG;FD
... (3 Replies)
Hi,
I do have a data file which is divided into compartments by ---------. I would like to extract (parse) some of the data and numbers either using awk or sed
The file has the format:
CATGC
Best GO enrichment:
Genes/ORF that have the motifs (genes are sorted by max(pa+pd+po)):
... (6 Replies)
Experts ,
Below is the data:
--- Physical volumes ---
PV Name /dev/dsk/c1t2d0
VG Name /dev/vg00
PV Status available
Allocatable yes
VGDA 2
Cur LV 8
PE Size (Mbytes) 8
Total PE 4350
Free PE 2036
Allocated PE 2314
Stale PE 0
IO Timeout (Seconds) default
--- Physical volumes ---... (5 Replies)
Hey Guys,
I'm a novice at shell scripts and i need some help parsing file data.
Basically, I want to write a script that retrieves URLs.
Here is what I have so far.
#!/bin/bash
echo "Please enter start date (format: yyyy-mm-dd):\c"
read STARTDATE
echo "Please enter end date... (7 Replies)
Hi folks
I have a script I wrote that basically parses a bunch of config and xml files works out were to add in the new content then spits out the data into a new file.
It all works - apart from the xml and config file format in the new file
with XML files the original XML (that ends up in... (2 Replies)
Hi All, :D
Actullay I am looking for a smart way :b: to parse files in a directory whose count is around 2000000 :eek: in a single day.
Find is working with me but taking a lot of times :confused:, sometimes even a day which is not helping me.:wall:
So anyone can help me know a smart... (5 Replies)
Discussion started by: jojo123
5 Replies
LEARN ABOUT SUSE
ggz.modules
ggz.modules(5) GGZ Gaming Zone ggz.modules(5)NAME
ggz.modules - GGZ Gaming Zone module configuration file
DESCRIPTION
The GGZ Gaming Zone uses the file ggz.modules in order to configure which game modules are properly installed. The only approved method of
altering this file is using the ggz-config utility, however the file structure is documented here in order to facilitate manual repairs if
necessary.
PARAMETERS
The ggz.modules file is formattted in sections, each of which begins with a [SectionID] line. The first (required) section is [Games].
This section is followed by any number of game-specific sections named [g#].
The [Games] section is formatted as follows:
[Games]
*GameList* = GameName1 GameName2 ...
GameName1 = g1 g2 ...
GameName2 = g3 ...
*GameList*
Should be set to a list of all the game names which are currently installed. Each name should appear once and only once, and should
be the internal game name (eg: NetSpades) and not the full descriptive name of the game.
GameNameX
Should equal a game name from the *GameList*, a real world example would be NetSpades. It should be set to a list of unique game
section ID's of the form g#. Each game section ID must be the name of a section ID which follows in the file. The ID's need not be
in any specific order, and ID numbers may be skipped but NOT repeated.
A game section is formatted as follows:
[g#]
Author = Game's Author
CommandLine = /path/to/command [optionlist]
Frontend = FECODE
Homepage = URL to Game's homepage
Name = GameName
Protocol = ProtocolVersion
Version = GameVersion
Most of these parameters are self explanatory, however the following may need clarification:
[g#] This section code ID must be present in one of the game lists in the [Games] section above.
FECODE The frontend code should be set to either gtk or kde depending on which user interface the game was designed for. Note that the
game is expected to work with either the GTK+ or KDE clients, assuming that the user has the proper windowing system installed.
GameName
This must equal the game name (in the [Games] section) which properly points to this [g#] section.
ProtocolVersion
This will be used to match an installed game client with the protocol version currently used by the game server. This allows a new
game client to be installed, while retaining the old client for backwards compatibility with older servers.
GameVersion
This is simply the version of the game client itself. It need not be the same version as the game server as long as the Proto-
colVersion ID matches.
FILES
@ggzconfdir@/ggz.modules
AUTHORS
The GGZ Development Team <ggz-dev@mail.ggzgamingzone.org>
SEE ALSO ggz-config(6), ggz(7)The GGZ Development Team 0.0.14 ggz.modules(5)