Thank you very very much for the immense support you've given me throughout this thread. I've learned a lot from you since I started this thread . I understand what I should do and how I should proceed. Thanks you very much sir.
I've tried the HexDump Command you gave me on my Virtual MS-DOS(FAT-16) Floppy Drive & as follows :
and following is the output I got :
I hope this information will also be useful as I proceed as you've mentioned earlier. Thanks again for all your help & time .
Hi all
I am facing a strange problem.
I am using a sun ultra10 spark machine.
first i took a 20gb IDE hard disk and installed solaris 5.8.
But due to some requirement i have to reinstall the OS but this time solaris 2.6.
and now the hard disk capacity is only showing 8gb.
Where the 12gb... (3 Replies)
I had an issue with a second hard disk in my machine. I have a sparc station running solaris 7. It was working fine but now it wont mount on boot up and when you try to mount it manually it gives an I/O error. I tried a different disk as a control which was fine. What I want to know is if my... (3 Replies)
:eek: I use this Solaris to run CMS a call acounting software package for my job. No one could run reports today because it said the this when you logged on
"The following file systems are low, and could adversely affect server performance:
File system /: 99%full"
Can some one please explain... (9 Replies)
Hi guys i have created a linux machine in virtual box now i want to add some hard disk space into it.
How would i do this.
Please help.
Machine details are as below
# lsb_release -a
LSB Version: :core-3.1-ia32:core-3.1-noarch:graphics-3.1-ia32:graphics-3.1-noarch
Distributor ID:... (7 Replies)
hi
I've a fresh installation of SCO 5.0.7 on the IDE hard disk.
For SCSI hard disk I can declare, for example blc disk driver using:
# mkdev hd 0 SCSI-0 0 blc 0but it works for IDE hard disk? (3 Replies)
When we write a programme,we declare variables and compiler allocates memory to them.I want to get access to the physical block number of hard-disk where actually the data is stored by the programme "
Some one help me out... (1 Reply)
When we write a programme,we declare variables and compiler allocates memory to them.I want to get access to the physical block number of hard-disk where actually the data is stored by the programme "
Some one help me out... (3 Replies)
Discussion started by: nagraz007
3 Replies
LEARN ABOUT DEBIAN
locale::script
Locale::Script(3perl) Perl Programmers Reference Guide Locale::Script(3perl)NAME
Locale::Script - standard codes for script identification
SYNOPSIS
use Locale::Script;
$script = code2script('phnx'); # 'Phoenician'
$code = script2code('Phoenician'); # 'Phnx'
$code = script2code('Phoenician',
LOCALE_CODE_NUMERIC); # 115
@codes = all_script_codes();
@scripts = all_script_names();
DESCRIPTION
The "Locale::Script" module provides access to standards codes used for identifying scripts, such as those defined in ISO 15924.
Most of the routines take an optional additional argument which specifies the code set to use. If not specified, the default ISO 15924
four-letter codes will be used.
SUPPORTED CODE SETS
There are several different code sets you can use for identifying scripts. The ones currently supported are:
alpha
This is a set of four-letter (capitalized) codes from ISO 15924 such as 'Phnx' for Phoenician.
This code set is identified with the symbol "LOCALE_SCRIPT_ALPHA".
The Zxxx, Zyyy, and Zzzz codes are not used.
This is the default code set.
numeric
This is a set of three-digit numeric codes from ISO 15924 such as 115 for Phoenician.
This code set is identified with the symbol "LOCALE_SCRIPT_NUMERIC".
ROUTINES
code2script ( CODE [,CODESET] )
script2code ( NAME [,CODESET] )
script_code2code ( CODE ,CODESET ,CODESET2 )
all_script_codes ( [CODESET] )
all_script_names ( [CODESET] )
Locale::Script::rename_script ( CODE ,NEW_NAME [,CODESET] )
Locale::Script::add_script ( CODE ,NAME [,CODESET] )
Locale::Script::delete_script ( CODE [,CODESET] )
Locale::Script::add_script_alias ( NAME ,NEW_NAME )
Locale::Script::delete_script_alias ( NAME )
Locale::Script::rename_script_code ( CODE ,NEW_CODE [,CODESET] )
Locale::Script::add_script_code_alias ( CODE ,NEW_CODE [,CODESET] )
Locale::Script::delete_script_code_alias ( CODE [,CODESET] )
These routines are all documented in the Locale::Codes man page.
SEE ALSO
Locale::Codes
Locale::Constants
http://www.unicode.org/iso15924/
Home page for ISO 15924.
AUTHOR
See Locale::Codes for full author history.
Currently maintained by Sullivan Beck (sbeck@cpan.org).
COPYRIGHT
Copyright (c) 1997-2001 Canon Research Centre Europe (CRE).
Copyright (c) 2001-2010 Neil Bowers
Copyright (c) 2010-2011 Sullivan Beck
This module is free software; you can redistribute it and/or modify it under the same terms as Perl itself.
perl v5.14.2 2011-09-26 Locale::Script(3perl)