None of that winsock stuff matters unless INCL_WINSOCK_API_PROTOTYPES is defined -- it's probably safe to ignore. Windows does in fact have a socket API that vaguely resembles the expected standard, so the code could have been ported as citaylor noted...
After it fails you can try perror("connection failed"); and it should print something like connection failed: no route to host or whatever to stderr.
connect() is usually a system call, not a function, meaning there's nothing happening inside your process to trace during connect() -- it's asleep. Some special instruction or software interrupt has transferred control to the kernel, which will wake it back up when its done.
For more detail on the connect call, try man 2 connect
---------- Post updated at 02:22 PM ---------- Previous update was at 02:06 PM ----------
I am new to the world of AIX. I want to get certified in AIX and learn it but fast. with in 3 months
Could you give me some advise of a good site that with teach you
or a bootcamp that is reasonable.
I am really in need
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Best Regards,
Muthukumaran.M (3 Replies)
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My OS version is AIX 7.1. I am trying to send an email with a file to my mail address. sendmail or uuencode does not work. Can someone give me the correct format ?
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Thanks
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Discussion started by: prvnrk
6 Replies
LEARN ABOUT X11R4
sendmmsg
SENDMMSG(2) Linux Programmer's Manual SENDMMSG(2)NAME
sendmmsg - send multiple messages on a socket
SYNOPSIS
#define _GNU_SOURCE /* See feature_test_macros(7) */
#include <sys/socket.h>
int sendmmsg(int sockfd, struct mmsghdr *msgvec, unsigned int vlen,
int flags);
DESCRIPTION
The sendmmsg() system call is an extension of sendmsg(2) that allows the caller to transmit multiple messages on a socket using a single
system call. (This has performance benefits for some applications.)
The sockfd argument is the file descriptor of the socket on which data is to be transmitted.
The msgvec argument is a pointer to an array of mmsghdr structures. The size of this array is specified in vlen.
The mmsghdr structure is defined in <sys/socket.h> as:
struct mmsghdr {
struct msghdr msg_hdr; /* Message header */
unsigned int msg_len; /* Number of bytes transmitted */
};
The msg_hdr field is a msghdr structure, as described in sendmsg(2). The msg_len field is used to return the number of bytes sent from the
message in msg_hdr (i.e., the same as the return value from a single sendmsg(2) call).
The flags argument contains flags ORed together. The flags are the same as for sendmsg(2).
A blocking sendmmsg() call blocks until vlen messages have been sent. A nonblocking call sends as many messages as possible (up to the
limit specified by vlen) and returns immediately.
On return from sendmmsg(), the msg_len fields of successive elements of msgvec are updated to contain the number of bytes transmitted from
the corresponding msg_hdr. The return value of the call indicates the number of elements of msgvec that have been updated.
RETURN VALUE
On success, sendmmsg() returns the number of messages sent from msgvec; if this is less than vlen, the caller can retry with a further
sendmmsg() call to send the remaining messages.
On error, -1 is returned, and errno is set to indicate the error.
ERRORS
Errors are as for sendmsg(2). An error is returned only if no datagrams could be sent. See also BUGS.
VERSIONS
The sendmmsg() system call was added in Linux 3.0. Support in glibc was added in version 2.14.
CONFORMING TO
sendmmsg() is Linux-specific.
NOTES
The value specified in vlen is capped to UIO_MAXIOV(1024).
BUGS
If an error occurs after at least one message has been sent, the call succeeds, and returns the number of messages sent. The error code is
lost. The caller can retry the transmission, starting at the first failed message, but there is no guarantee that, if an error is
returned, it will be the same as the one that was lost on the previous call.
EXAMPLE
The example below uses sendmmsg() to send onetwo and three in two distinct UDP datagrams using one system call. The contents of the first
datagram originates from a pair of buffers.
#define _GNU_SOURCE
#include <netinet/ip.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
int
main(void)
{
int sockfd;
struct sockaddr_in addr;
struct mmsghdr msg[2];
struct iovec msg1[2], msg2;
int retval;
sockfd = socket(AF_INET, SOCK_DGRAM, 0);
if (sockfd == -1) {
perror("socket()");
exit(EXIT_FAILURE);
}
addr.sin_family = AF_INET;
addr.sin_addr.s_addr = htonl(INADDR_LOOPBACK);
addr.sin_port = htons(1234);
if (connect(sockfd, (struct sockaddr *) &addr, sizeof(addr)) == -1) {
perror("connect()");
exit(EXIT_FAILURE);
}
memset(msg1, 0, sizeof(msg1));
msg1[0].iov_base = "one";
msg1[0].iov_len = 3;
msg1[1].iov_base = "two";
msg1[1].iov_len = 3;
memset(&msg2, 0, sizeof(msg2));
msg2.iov_base = "three";
msg2.iov_len = 5;
memset(msg, 0, sizeof(msg));
msg[0].msg_hdr.msg_iov = msg1;
msg[0].msg_hdr.msg_iovlen = 2;
msg[1].msg_hdr.msg_iov = &msg2;
msg[1].msg_hdr.msg_iovlen = 1;
retval = sendmmsg(sockfd, msg, 2, 0);
if (retval == -1)
perror("sendmmsg()");
else
printf("%d messages sent
", retval);
exit(0);
}
SEE ALSO recvmmsg(2), sendmsg(2), socket(2), socket(7)COLOPHON
This page is part of release 4.15 of the Linux man-pages project. A description of the project, information about reporting bugs, and the
latest version of this page, can be found at https://www.kernel.org/doc/man-pages/.
Linux 2018-02-02 SENDMMSG(2)