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Full Discussion: help with data type sizes
Top Forums Programming help with data type sizes Post 302488775 by DGPickett on Tuesday 18th of January 2011 11:14:59 AM
Old 01-18-2011
Yes, people love to argue with the term "heap". Yackety yack, but it does not improve functional understanding.

Everything but the stack comes out of the address space at the bottom, starting with code load, initial dynamic library load (which is mmap()), globals, statics; all as the sections they are in are encountered, and then dynamic additions: ld() calls laying down dynamically linked (again via mmap()), malloc/calloc/realloc(), explicit mmap(), object new, etc. If you mmap(), the files under this VM are not the swap, but the mmap()'d file's area. Everyone executes the same RAM pages of /lib/libc.so, for instance, but possibly at different local VM offsets.

The stack grows down from the top of the address space, with subroutine parameters, automatic variables, allloca() calls (deprecated but deliciously cheap since return does an implicit free()). While automatic arrays are stored here, automatic pointers are here but initialization objects they point to are mostly not here. Space is allocated with calls and automatic declarations and freed with return, and the return value overwrites/redefines the 'top' of the stack. The language metaphors of the stack like tops are "heap-esque", since it is a metaphor for a stack of sheets of paper, but it was handy to allocate it down from the top. Most systems have CPU binary info on the same stack, to restore state on return. Sometimes registers are pushed on call and restored on return. This way, each lower level subroutine gets the free use of registers it needs without first saving and finally restoring the content, when the content might be worthless. Compilers can assign call/return parameters to registers for the call of the bottom level subroutines, saving RAM activity on the stack in the inner parts of loops.

Sometimes the CPU hardware stack is not friendly to programmer data, and the stack is realloc()'d on the heap, and so grows upward.

A system might have an odd allocation scheme where the VM is subdivided into pieces that can all grow independently from the bottom without the restriction of items being allocated in the way. Some systems use segmentation, where the virtual memory is divided into N separate spaces. The problem is, usually these spaces are not big enough, or too few, and the schemes usually shrink the segment space when they devote address bits to the segment number. The x86 segmentation, as I recall, can have 16384 segments, half nominally for the system, and they span a million either bytes or 4KB pages, but in the latter case length is enforced only to the page. In unsegmented space, a really bad offset on a pointer to the stack can look into a legally readable part of the heap. UNIX generally always uses unsegmented space.

Yes, comparing addresses of items not in the same array is nonsense, except as research, for instance if you desire to do some raw binary i/o. Even then, it is nicer to make a struct or object for such purposes, using #pragma pack if you dislike the amount of padding/alignment. Beware of the other-endian systems!
 

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xgsch2pcb(1)															      xgsch2pcb(1)

NAME
xgsch2pcb - gEDA/gaf gschem -> PCB workflow GUI SYNOPSIS
xgsch2pcb [project] DESCRIPTION
When designing a printed circuit board (PCB) it's often desirable to create a 'schematic' which shows the components to be used and their connectivity in an abstract fashion. The connectivity information is then used to help when designing the actual circuit board. gsch2pcb is a command-line tool, part of the gEDA suite, which is used to generate and update a PCB layout. It works with schematics cre- ated by gschem, part of the gEDA suite, and layouts created by pcb, a PCB layout system commonly used with gEDA. xgsch2pcb provides an intuitive, user-friendly graphical interface to gsch2pcb. The main window is divided into three main areas: o The toolbar at the top offers the usual options to quit the program and to load and save project files. o The left hand 'Schematic' frame shows a list of schematic pages that the PCB layout will be based on. The 'Edit schematic' and 'Edit attributes' buttons respectively launch gschem and gattrib to edit the selected schematic page. o The right hand 'Layout' pane shows the name of the PCB layout file associated with the project. The 'Edit layout' button launches pcb to edit a file, and will offer to update your PCB layout if necessary. The 'Update layout' button forces an update of the PCB layout even if one isn't strictly necessary. The update process will carry out the following actions to modify your layout, after launching pcb if isn't already running: 1. Remove any elements from the layout that are not in the schematic. 2. Find any elements that are in the schematic but not in the layout, and add them to the layout (in the top left corner). N.b. that it's probably a good idea to leave this corner of your layout clear until the layout is more or less finalised, to avoid new elements inter- fering with elements which have already been placed and routed. 3. Clear your rats and load a new rats nest. 4. Update the component pin names to match the pin names on the schematic symbol. Note that the update process won't modify your PCB file on disk, and will take into account any changes you have made since you last saved. 02 January 2010 xgsch2pcb(1)
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