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Full Discussion: Some questions for mini game
Top Forums Programming Some questions for mini game Post 302474707 by bashuser2 on Thursday 25th of November 2010 05:24:39 AM
Old 11-25-2010
first of all thank you very much for your interest and your answer.

you are right,using iostream for text file IS very painful,especially for someone like me who doesnt have any previous experience.The only reason to do this is that I want to oblige myself study many aspects of C++ language(from iostream to inheritance and templates...).
But as soon as I study some things,I will choose and use the easier option like you said...
btw the small program you wrote rocks,it is exactly what i wanted.
Just a question in that though: Is there any C++(or even C) way of not calling this function all the time? (as the game will have many dialogues)Is there any way to tell the program that for everything printed in the program,you will use this function? A little bit difficult I think...

A last question if you have any tips :

I want to create a countdown timer in order to obligr the character answer questions in a specific amount of time(seconds).Okay,countdown is easy.But what I cant find till now,is how the seconds will change in the same spot.See below:

NOT what i want:

Time to answer:
10
9
8
....
1

What I want:


Time to answer : 10-->9-->....-->1

but numbers 10,9,8... will replace each other(and will not be presented as a sequence).

I hope you understand what i am asking...

Thanks again for your interest,you have already helped me a lot!

Last edited by bashuser2; 11-25-2010 at 06:48 AM..
 

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PURITY(6)                                                          Games Manual                                                          PURITY(6)

NAME
purity - a general purpose purity test SYNOPSIS
/usr/games/purity [ flags ] [ testname ] DESCRIPTION
Purity is an interactive purity test program with a simple, user interface and datafile format. For each test, questions are printed to the your terminal, and you are prompted for an answer to the current question. At a prompt, these are your choices: y Answer "yes" to the question. n Answer "no" to the question. b Backup one question, if you answered it incorrectly, or someone is watching you take the test, and you don't (or do) want to admit a different answer. r Redraw the current question. q Quit the test, and print the current score. ? Print a help screen for the current prompt. k Kill a section of the test. This skips all the questions of the test until the next subject heading. a Toggle answer mode between real answers and obfuscated answers. Real answers print "yes" and "no", while obfuscated answers are "Maybe" and "maybe". Obfuscated answers are preferred if you are shy, and don't want people to be able to read your answers over your shoulder as you take the test. d Toggle dERanGe output. s Print your current score on the test you are taking. l Toggle score logging. At the end of the test, your score is printed out. For most purity tests, lower scores denote more "experience" of the test material. FLAGS
These are the command line flags for the test. -a Show real answers (i.e. "yes" and "no") instead of obfuscated ones (i.e. "Maybe" and "maybe") as you answer the questions. -d PrINt THe tESt in DerANgeD pRInT. -f Take the test in fast mode. Only the questions are printed, and not any other text blocks, like the introdution, subject headers, and the conclusion. -l Take the test without having your score logged. -p Print the test without prompting for answers. This is useful for making hard copies of the tests without having to edit out the prompts by hand. -r Decrypt the test using the Rot 13 algorithm. This is done as a form of "protection", such that if you read a rot13 test and it offends you, it's your own fault. -z zoom through more prompts in large text blocks. The default is to prompt the user for more when a screenful of text has been printed without any user input. DATAFILE FORMAT
The format of the datafiles is a very simple format, intended such that new tests can quickly and easily be converted to run with the test. There are four types of text in a purity test datafile. Each type is contained in a bracket type of punctuation. The definitions are as follows: the styles of text blocks are: { plain text block } [ subject header ] ( test question ) and < conclusion > Plain text blocks are printed out character for character. Subject headers are preceded by their subject numbers, starting at 1, and then printed as text blocks. Questions are preceded by their numbers, and then prompt the user to answer the question, keeping track of the user's current score. Conclusions first calculate and print the user's score for the test, then print out the conclusion as a text block. If you wish to include any of the various bracket punctuation in your text, the backslash ("") character will escape the next character. To print a question with parentheses, you would use the following format: (have you ever written a purity test (like this one)?) the output would be this: 1. have you ever written a purity test (like this one)? and then it would have asked the user for her/his answer. For a generic datafile, use the "sample" datafile for the test. FILES
/var/games/purity.scores the score logfile /usr/share/games/purity/* test data files AUTHOR
Eric Lechner, lechner@ucscb.ucsc.edu 18 December 1989 PURITY(6)
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