11-17-2010
System programming in C
Hi guys, i'm programming in C for Linux but i preferred to program in FreeBSD and some FreeBSD system calls are not available in Linux and i want to make my code portable but i don't now really how, but i think if i used some C preprocessors i can make it portable, and the problems is that i don't know how. I'd appreciate if someone enlightened me. Thank you in advance.
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LEARN ABOUT DEBIAN
tdfx_linux
TDFX(4) BSD Kernel Interfaces Manual TDFX(4)
NAME
tdfx -- Voodoo Graphics and VoodooII Memory Access GLIDE device driver
SYNOPSIS
device tdfx
device tdfx_linux
DESCRIPTION
This driver creates an entry in /dev that allows programs (mostly GLIDE-based software) to access the device memory of the Voodoo Graphics
and VoodooII 3D accelerators created by 3Dfx, Inc. This provides an interface for applications based on the GLIDE API or that simply use the
API provided by the linux /dev/3dfx device to use the video device.
Supports all cards based on the following chipsets:
3Dfx Voodoo Graphics
3Dfx Voodoo II
Specifically, the following cards should work:
Diamond Multimedia Monster 3D
Diamond Multimedia Monster 3D II
Note that this driver does not currently have support for the Voodoo Banshee, Voodoo3, Voodoo5, or Voodoo6 based cards. It also does not
currently support the Voodoo Rush. It also does not yet handle the SLI feature of the Voodoo II boards. You can only use each of them sepa-
rately.
By including tdfx_linux, you can enable the linux ioctl code for this driver, where the only supported applications currently reside.
FILES
/dev/3dfx Symlinked to default 3dfx board
/dev/3dfx* Character Device programming interface
/dev/voodoo Mirrors of above interfaces
/dev/voodoo* (Some apps use /dev/voodoo)
HISTORY
The tdfx driver appeared in FreeBSD 5.0, and was originally developed for Linux kernel 2.0.x, later written for 2.2.x and 2.4.x.
AUTHORS
The driver was developed by Coleman Kane <cokane@micro.ti.com> after the linux version of this driver by Darryll Straus, John Taylor, Jens
Axboe, Carlo Wood <carlo@alinoe.com> and Joseph Kain <joseph@3dfx.com> to be directly compatible with it and support the many GLIDE based
games available for Linux and UNIX.
BSD
February 19, 2001 BSD