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Top Forums Programming Need help about read() and write() on TCP/IP Post 302469601 by lixiao1212 on Sunday 7th of November 2010 06:05:11 AM
Old 11-07-2010
Quote:
Originally Posted by Loic Domaigne
Is it a homework? In this case, post in the Homework forum...

You first need to define a protocol between your server and your client (on top of TCP), so that both understand the command "server is busy update", "select beer", "light/black", "select quantity", "liter/bottle"

On the client side:
- The client connects to the server.
- The client reads the answer from the server. Note that you will have to implement a timeout on the read().
- The client sends back answer to the server as appropriate.

On the server side:
- the server accepts the connection
- the server sends reply to the client
- the server reads reply from the client
The implementation of the "server busy update" is tricky: you'll have to fork (or create a new thread) upon each connection. Only one client can be served at a time; the other children/threads should take care of the "busy update".

HTH,
Loïc
thanks Loic but i just need to finish the part of client, so could you tell me how can i implement it? thanks again!!
 

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AUSCOPE(1)						      General Commands Manual							AUSCOPE(1)

NAME
auscope - Network Audio System Protocol Filter SYNOPSIS
auscope [ option ] ... DESCRIPTION
auscope is an audio protocol filter that can be used to view the network packets being sent between an audio application and an audio server. auscope is written in Perl, so you must have Perl installed on your machine in order to run auscope. If your Perl executable is not installed as /usr/local/bin/perl, you should modify the first line of the auscope script to reflect the Perl executable's location. Or, you can invoke auscope as perl auscope [ option ] ... assuming the Perl executable is in your path. To operate, auscope must know the port on which it should listen for audio clients, the name of the desktop machine on which the audio server is running and the port to use to connect to the audio server. Both the output port (server) and input port (client) are automati- cally biased by 8000. The output port defaults to 0 and the input port defaults to 1. ARGUMENTS
-i<input-port> Specify the port that auscope will use to take requests from clients. -o<output-port> Determines the port that auscope will use to connect to the audio server. -h<audio server name> Determines the desktop machine name that auscope will use to find the audio server. -v<print-level> Determines the level of printing which auscope will provide. The print-level can be 0 or 1. The larger numbers provide greater output detail. EXAMPLES
In the following example, mcxterm is the name of the desktop machine running the audio server, which is connected to the TCP/IP network host tcphost. auscope uses the desktop machine with the -h command line option, will listen for client requests on port 8001 and connect to the audio server on port 8000. Ports (file descriptors) on the network host are used to read and write the audio protocol. The audio client auplay will connect to the audio server via the TCP/IP network host tcphost and port 8001: auscope -i1 -o0 -hmcxterm auplay -audio tcp/tcphost:8001 dial.snd In the following example, the auscope verbosity is increased to 1, and the audio client autool will connect to the audio server via the network host tcphost, while displaying its graphical interface on another server labmcx: auscope -i1 -o0 -hmcxterm -v1 autool -audio tcp/tcphost:8001 -display labmcx:0.0 SEE ALSO
nas(1), perl(1) COPYRIGHT
Copyright 1994 Network Computing Devices, Inc. AUTHOR
Greg Renda, Network Computing Devices, Inc. 1.9.3 AUSCOPE(1)
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