I have no idea what the relevence of DGPickett's post is.
The ctrl/z is being picked up by shell before it gets to your program. In foreground ctrl/z is commonly mapped to SUSP (suspend). The program can be brought to foreground with the "fg" Shell command.
To see the mapping of the various control keys in your session:
Each and every one of these can (and often will) be disabled or changed to suit individual terminals or applications. See "man stty" for your O/S.
Many people re-map INTR to ctrl/c for consistency with MSDOS but on many terminals it is not mapped to anything by default.
Hi,
when I execute a script on unix AIX, I've got an error message:
"Execution: 85328 Signal d'alarme".
If I edit this file with "vi", I ve got the same error after a while (about 1 minute).
If I try with another user I still have the problem.
But if I rename this file, no problem.
My... (5 Replies)
Hi everyone,
Is there a variable or built in function in the Unix env. for me to obtain the name of a signal that is caught? As far as I understand only a numeric value of the signal is returned to the handler.
For example:
void handler (int signum)
{
... (2 Replies)
Hello e'bdy,
We have WebSphere MQ running on AIX 5.1
Every weekend MQ receives a kill -30 signal from some process or user and offloads a big error file. There is no way in MQ through which that process can be tracked.
Is there something which i can do on UNIX level to trap the process?
Best... (3 Replies)
Hello,
I'm doing a project of OS simulation (Process Scheduling, to be very specific). Can anyone, please, explain what exactly happens in the background when we see "Sending all processes the KILL signal...........". How is it sent to each process? Is it that something like a boolean is stored... (3 Replies)
Who can explain the meaning of the &2 &1 or @, #, etc in the script?
Is there any document which can explain the usage of these words in details?
for example:
ls /etc/sysconfig/network > /dev/null 2>&1
#@
bash, ksh and sh.
Thanks in advance for ur advice. (1 Reply)
I have a script which invoke a java program, because the program requires file as input, hence the script would sleep a X seconds then check for file existence, if the file exists then program is invoker else, keep waiting until the time is up. My problem is that if there is a way to find out if my... (1 Reply)
Hi!
I want to catch all signals that my program receives print their name and then execute the default handler.
Can you help me on that?
I've tried the following code:
#include <stdio.h>
#include <unistd.h>
#include <signal.h>
void (*hnd)(int i);
char signals =
{
"SIGHUP",... (7 Replies)
Hi all
I have Master script, Main script ,and 4 Child script.
Master.sh
#!/bin/bash
/export/home/user/Main.shMain.sh
#!/bin/bash
/export/home/user/Child1.sh &
/export/home/user/Child2.sh &
/export/home/user/Child3.sh &
/export/home/user/Child4.sh &I run only Master.sh script... (1 Reply)
A program have to receive signals and work agreed with it, but the process have to receive more than one signal when it is attending other. Those have to be queued to be attended later recived.
how can i do that?
thanks. (2 Replies)
Hello I want to know how can i use signal function in c for keyboard interrupt handling. what i exactly want is : my program is processing and if i press any key while processing , the program should call the interrupt and displays/prints that key and now goes back to processing.
I added the... (5 Replies)
Discussion started by: Jahanzeb
5 Replies
LEARN ABOUT OSX
readkey
readkey(3alleg4) Allegro manual readkey(3alleg4)NAME
readkey - Returns the next character from the keyboard buffer. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
int readkey();
DESCRIPTION
Returns the next character from the keyboard buffer, in ASCII format. If the buffer is empty, it waits until a key is pressed. You can see
if there are queued keypresses with keypressed().
The low byte of the return value contains the ASCII code of the key, and the high byte the scancode. The scancode remains the same whatever
the state of the shift, ctrl and alt keys, while the ASCII code is affected by shift and ctrl in the normal way (shift changes case,
ctrl+letter gives the position of that letter in the alphabet, eg. ctrl+A = 1, ctrl+B = 2, etc). Pressing alt+key returns only the scan-
code, with a zero ASCII code in the low byte. For example:
int val;
...
val = readkey();
if ((val & 0xff) == 'd') /* by ASCII code */
allegro_message("You pressed 'd'
");
if ((val >> 8) == KEY_SPACE) /* by scancode */
allegro_message("You pressed Space
");
if ((val & 0xff) == 3) /* ctrl+letter */
allegro_message("You pressed Control+C
");
if (val == (KEY_X << 8)) /* alt+letter */
allegro_message("You pressed Alt+X
");
This function cannot return character values greater than 255. If you need to read Unicode input, use ureadkey() instead.
SEE ALSO install_keyboard(3alleg4), ureadkey(3alleg4), keypressed(3alleg4), clear_keybuf(3alleg4), simulate_keypress(3alleg4)Allegro version 4.4.2 readkey(3alleg4)