Sponsored Content
Full Discussion: What is a CPU with 2C/4T?
Special Forums Hardware What is a CPU with 2C/4T? Post 302462891 by Scott on Friday 15th of October 2010 08:59:40 AM
Old 10-15-2010
Hi.

It relates to multi-threading. It means 2 cores, 4 threads. Each core can work on two tasks at the same time.
This User Gave Thanks to Scott For This Post:
 

10 More Discussions You Might Find Interesting

1. Solaris

How to down a particular CPU in a server, witch is having 16 CPU's

Hi.., my dout is a solaris server is having 16 cpu's. in tht one cpu running some error process, accupaying more space. I wanna down tht particular CPU only with out interrupting the other 15 CPU's. how can i do this. is there any command for this ?? (5 Replies)
Discussion started by: b.janardhanguru
5 Replies

2. UNIX for Dummies Questions & Answers

how to get persistant cpu utilization values per process per cpu in linux (! top,ps)

hi, i want to know cpu utilizatiion per process per cpu..for single processor also if multicore in linux ..to use these values in shell script to kill processes exceeding cpu utilization.ps (pcpu) command does not give exact values..top does not give persistant values..psstat,vmstat..does njot... (3 Replies)
Discussion started by: pankajd
3 Replies

3. Solaris

Multi CPU Solaris system shows 100% CPU usage.

Hello Friends, On one of my Solaris 10 box, CPU usage shows 100% using "sar", "vmstat". However, it has 4 CPUs and prstat and glance are not showing enough processes to justify high CPU utilization. ========================================================================= $ prstat -a ... (4 Replies)
Discussion started by: mahive
4 Replies

4. Solaris

cpu-shares vs cpu-cap in solaris

Can anyone tell me difference between cpu-shares vs cpu-cap in solaris & how FSS will work with cpu-caps ? (9 Replies)
Discussion started by: fugitive
9 Replies

5. Solaris

CPU and CPU-Utilization

Hi, I am a weblogic Admin I our env there are 5 servers running in one Solaris 10 Sparc machine. But when i tried for process status using <top> command I got the following output load averages: 1.75, 2.18, 2.12; up 134+08:28:49 22:24:21 79 processes: 77 sleeping, 1 running,... (1 Reply)
Discussion started by: Joseph Antoine
1 Replies

6. Solaris

Difference between CPU CHIP and CPU ID

Hi All, What is the difference between CPU CHIP and CUP ID on SUN/ Oracle M5000 servers.. Thanks in advance (3 Replies)
Discussion started by: kumarmani
3 Replies

7. UNIX for Dummies Questions & Answers

Is it possible to combine multiple CPU to act as a single CPU on the same server?

We have a single threaded application which is restricted by CPU usage even though there are multiple CPUs on the server, hence leading to significant performance issues. Is it possible to merge / combine multiple CPUs at OS level so it appear as a single CPU for the application? (6 Replies)
Discussion started by: Dissa
6 Replies

8. AIX

Entitled CPU lesser Than Used CPU !!

Hi All, It may be a n00b question, but i really want to know , How Entitled Capacity is less and Used CPU is more when there is no Free CPU is available in the managed system. I have 5LPARs in a MS with Dual VIO. Managed System CPU details Available: 0.20 Assigned to partitions: 15.80... (11 Replies)
Discussion started by: Thala
11 Replies

9. Red Hat

Esxi INTEL cpu vs esxi AMD cpu

Hi i have 2 esxi. one is amd based cpu and the other is intel based cpu. i have a redhat linux machine that was created in amd cpu esxi, now i need to migrate it (powered off) to INTEL based esxi. will the redhat machine will be OK with that? Thanks (2 Replies)
Discussion started by: guy3145
2 Replies

10. UNIX for Beginners Questions & Answers

Why Entitlement CPU can't be set to same as Virtual CPU?

I read that Entitlement CPU should be set to max 75% compare to Virtual CPU. May I know the reason. I have set the Entitlement CPU = Virtual CPU on AIX . It works fine . Can you help to understand. (1 Reply)
Discussion started by: gabhanes
1 Replies
multithreading_support(3)					       Coin						 multithreading_support(3)

NAME
multithreading_support - Multithreading Support in Coin The support in Coin for using multiple threads in application programs and the Coin library itself, consists of two main features: o Coin provides platform-independent thread-handling abstraction classes. These are classes that the application programmer can freely use in her application code to start new threads, control their execution, work with mutexes and do other tasks related to handling multiple threads. The classes in question are SbThread, SbMutex, SbStorage, SbBarrier, SbCondVar, SbFifo, SbThreadAutoLock, SbRWMutex, and SbTypedStorage. See their respective documentation for the detailed information. The classes fully hides the system-specific implementation, which is either done on top of native Win32 (if on Microsoft Windows), or over POSIX threads (on UNIX and UNIX-like systems). o The other aspect of our multi-threading support is that Coin can be specially configured so that rendering traversals of the scene graph are done in a thread-safe manner. This means e.g. that it is possible to have Coin render the scene in parallel on multiple CPUs for multiple rendering pipes, to better take advantage of such high-end systems (like CAVE environments, for instance). Thread-safe render traversals are off by default, because there is a small overhead involved which would make rendering (very) slightly slower on single-threaded invocations. To get a Coin library built with thread-safe rendering, one must actively re-configure Coin and build a special, local version. For configure-based builds (UNIX and UNIX-like systems, or with Cygwin on Microsoft Windows) this is done with the option '--enable-threadsafe' to Autoconf configure. For how to change the configuration and re-build with Visual Studio, get in touch with us at 'coin- support@coin3d.org'. There are some restrictions and other issues which it is important to be aware of: o We do not yet provide any support for binding the multi-threaded rendering support into the SoQt / SoWin / etc GUI bindings, and neither do we provide bindings against any specific library that handles multi-pipe rendering. This means the application programmer will have to possess some expertise, and put in some effort, to be able to utilize multi-pipe rendering with Coin. o Rendering traversals is currently the only operation which we publicly support to be thread-safe. There are other aspects of Coin that we know are thread-safe, like most other action traversals beside just rendering, but we make no guarantees in this regard. o Be careful about using a separate thread for changing Coin structures versus what is used for the application's GUI event thread. We are aware of at least issues with Qt (and thereby SoQt), where you should not modify the scene graph in any way in a thread separate from the main Qt thread. This because it will trigger operations where Qt is not thread-safe. Since: Coin 2.0 Version 3.1.3 Wed May 23 2012 multithreading_support(3)
All times are GMT -4. The time now is 01:40 AM.
Unix & Linux Forums Content Copyright 1993-2022. All Rights Reserved.
Privacy Policy