10-11-2010
The Android Eclipse plugin aids in development in such a way that the developer only needs to focus on writing code and need not know how the build and packaging of the .apk are done. These are done by the SDK tools. So the SDK is pretty much needed.
I will be developing using the Android Eclipse plugin with Android SDK 1.5.
3 More Discussions You Might Find Interesting
1. What is on Your Mind?
Interesting... for both the iPhone and Andriod phones, so far browsing forums using the Tapatalk apps is rare. Seems folks like the web (browser) format better. With new tablets coming out, I think this trend (browser on tablets v. special apps) will continue.
I was surprised, however, that... (0 Replies)
Discussion started by: Neo
0 Replies
2. Android
I just upgraded to Android 2.2 from 2.1. The GPS issue that was troublesome in 2.1 seems to have been fixed. Some of web browsing seems faster, but it could just be my connection is better today ;) Flash works in some browsers but not very good and it is too slow for Flash apps designed for... (0 Replies)
Discussion started by: Neo
0 Replies
3. Debian
hi guys,
I need to create a sandbox environment on my Debian based LAMP server for PHP/MySql development. Anyone who could point me in the right direction or share their insight? (1 Reply)
Discussion started by: ziggy911
1 Replies
LEARN ABOUT DEBIAN
build-lives-rfx-plugin-multi
build-lives-rfx-plugin-multi(1) General Commands Manual build-lives-rfx-plugin-multi(1)
NAME
build-lives-rfx-plugin-multi - builds rendered effects for LiVES
SYNOPSIS
build-lives-rfx-plugin-multi type [scripts_dir exec_dir] [build_bindir]
DESCRIPTION
This perl script builds rendered effects (RFX) plugins for LiVES. If scripts_dir is not defined then type is used to locate the plugin
scripts directory and output directory. Type can be builtin (the default), custom,
test, or builtinx. The type builtinx forces scripts_dir and exec_dir to be read from parameters and is used during LiVES install, and is
the only type which should be used if scripts_dir is specified.
Each plugin script in input directory is scanned to find its language code. The script is then passed to the script compiler for that lan-
guage. The directory location of the script_compiler may be specified by the build_bindir parameter (as is the case during LiVES installa-
tion0; otherwise the user's $PATH will be searched.
Return values the script returns the following values
0 - success 1 - the "type" parameter was not defined, or set to an invalid value 3 - the builder for a plugin script was not found
SEE ALSO
build-lives-rfx-plugin(1), lives(1)
AUTHOR
Gabriel Finch a.k.a Salsaman (salsaman@xs4all.nl)
May 9 2010 build-lives-rfx-plugin-multi(1)