10-02-2010
Could you let me know how to increase those? Thanks in advance!
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tar: Memory allocation failed for extended data while reading : Not enough space
what can be done for the above problem?
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5. SuSE
Hi,
My program was running for a whole night. after 12 hours i got an error message "Cannot allocate memory" during the shmat commmand. So can you please let me know what could be the reason? is there any solution?
thanks in advance.
Regards,
Mano (5 Replies)
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Hi,
In my proj, one process was running for 2 days. after 2 days its throwing an error message "shmget failed cannot allocate memory". the same problem happened every time.i.e. i can reproduce the same issue if my process is running for every 2 days for a same operation.Within this 2 days there... (1 Reply)
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Hi,
In my proj, one process was running for 2 days. after 2 days its throwing an error message "shmget failed cannot allocate memory". the same problem happened every time.i.e. i can reproduce the same issue if my process is running for every 2 days for a same operation.Within this 2 days there... (1 Reply)
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Hi,
In my proj, one process was running for 2 days. after 2 days its throwing an error message "shmget failed cannot allocate memory". the same problem happened every time.i.e. i can reproduce the same issue if my process is running for every 2 days for a same operation.Within this 2 days there... (1 Reply)
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Hi ,
Our one of VMguest all lvm got unmounted once the machine is rebooted
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please refer screen shots attached
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LEARN ABOUT CENTOS
glvertexbindingdivisor
GLVERTEXBINDINGDIVIS(3G) OpenGL Manual GLVERTEXBINDINGDIVIS(3G)
NAME
glVertexBindingDivisor - modify the rate at which generic vertex attributes advance
C SPECIFICATION
void glVertexBindingDivisor(GLuint bindingindex, GLuint divisor);
PARAMETERS
bindingindex
The index of the binding whose divisor to modify.
divisor
The new value for the instance step rate to apply.
DESCRIPTION
glVertexBindingDivisor, modifies the rate at which generic vertex attributes advance when rendering multiple instances of primitives in a
single draw command. If divisor is zero, the attributes using the buffer bound to bindingindex advance once per vertex. If divisor is
non-zero, the attributes advance once per divisor instances of the set(s) of vertices being rendered. An attribute is referred to as
instanced if the corresponding divisor value is non-zero.
ERRORS
GL_INVAILD_VALUE is generated if bindingindex is greater than or equal to the value of GL_MAX_VERTEX_ATTRIB_BINDINGS.
GL_INVALID_OPERATION is generated if no vertex array object is bound.
ASSOCIATED GETS
glGet() with arguments GL_MAX_VERTEX_ATTRIB_BINDINGS, GL_VERTEX_BINDING_DIVISOR.
SEE ALSO
glBindVertexBuffer(), glVertexAttribBinding(), glVertexAttribPointer(), glVertexBindingDivisor(), glVertexAttribPointer().
COPYRIGHT
Copyright (C) 2012 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication
License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
AUTHORS
opengl.org
opengl.org 06/10/2014 GLVERTEXBINDINGDIVIS(3G)