So this seems like something that should be simple...but I can't quite seem to get it up and running. I have a machine, .107 with a GUI on port 8443. The problem is that I can't connect directly to .107 from my laptop. Now I have another machine, .69 that can connect to .107. So shouldn't I be able to set up a tunnel from .69 to .107, and then connect to .69 in my browser and everything should work...right?
Well it's not, and I'm not sure why.
I've confirmed that there's nothing running on port 747 on .69 then ran the following:
I then put XXX.YYY.ZZZ.107:747/url/stuff in my browser and it doesn't connect. Am I at least close here? Or am I doing this completely wrong?
Hi,
I have tried the following:
on PC1 (win xp) I have created ssh connection with port forwarding
(local 8888 to remote 8888) to server1.
>From server1 I have created another ssh connection with port
forwarding to server2(local 8888 to remote 1521).
When I try to connect to oracle... (3 Replies)
Hi all
question -
there are 2 servers A + B. server A is connected to the internet and running a squid proxy server - server B is behind a firewall. I can ssh from A to B but not from B to A. I need internet access on B to update some files. I thought I could use some sort of ssh tunnel to... (1 Reply)
Hello Folks,
Im trying to pass the NFS Shared data through the SSH tunnel. Following are the Steps for my Executions:
A) Commands Executed on Server (NFS Server + SSHD Server running)
i) share -F nfs -o rw=<NFS Server IP> /home
ii) Start the NFS Server Services and SSHD Services.
... (3 Replies)
Hi,
from my workplace we use a proxy to connect to the outside world, including external ssh servers.
The problem is that the server is seeing the connection coming from the proxy and knows nothing about the client behind it. The ssh connection itself works fine, but x-forwarding does not work as... (1 Reply)
Hi Linux/Unix Guru,
I am setting Linux Hopping Station to another different servers.
My current config to connect to another servers is using different port to connect.
e.g
ssh -D 1080 -p 22 username@server1.com
ssh -D 1081 -p 22 username@server2.com
Now what I would like to have... (3 Replies)
Performing UDP tunneling through an SSH connection
Found this while looking for a way to temporarily forward SNMP requests across otherwise disconnected networks. Might be useful for someone else, too. (1 Reply)
Hello my friends , i am totally stuck in ssh port forwarding topic
i had learn iptables and other networking topic without any problem but ssh port forwarding is headache
1. local port = what is this ? is this incoming traffic or outgoing traffic
2. remote port = same as above
3. dynamic... (2 Replies)
Hi,
I'm trying to connect ftp over ssh port forwarding to a sever(UnixC) behind FireWall(F/W). here's my env and question.
UnixA(SSH Client) ----F/W ---- UnixB(SSH Svr) ---- UnixC (FTP, 21)
UnixA wants to connect ftp service of UnixC via SSH port forwarding on UnixB.
Unix A,... (3 Replies)
Here's a situation:
I do all my work on a Mac. I have mysql installed on my mac.
1. There's a certain linux server 'server01' that provides access to
another linux server 'server02' via a pseudo terminal
So, to ssh into 'server02', I do this from my mac:
ssh -t server01... (1 Reply)
I want to perform ssh tunnelling for which I have been using PuTTy. Config is as follows:
Host IP: 172.XX.XX.111Port: 22Tunnel setting source port: 19005Destination: 172.XX.XX.40:1521After entering my user ID and password, I am able to see in my command prompt that 127.0.0.1:19005 is listening.... (1 Reply)
Discussion started by: aakashsoor
1 Replies
LEARN ABOUT DEBIAN
infon
INFON(6) Games Manual INFON(6)NAME
infon - Program bugs to compete for food and survival
SYNOPSIS
infon [-r <renderer>] [-f] [-x <width>] [-y <height>] [-v] [-h] <server[:port]>
DESCRIPTION
infon is the graphical viewers for the infon game. Infon is a game which simulates the live of simple bugs who eat, propagate, eat each
other and evolve. The players can not control the bugs directly but write their "intelligence" in the simple script language lua and upload
it to the game using a plain telnet connection. The code can then be modified even while the game is running.
You have to specify the hostname of the server to connect to on the command line.
OPTIONS -r <renderer>
Renderer to use (sdl_gui,...)
-x <width>
Initial screen width
-h <height>
Initial screen height
-f Start in fullscreen mode
-v Display version information
-h This help
server[:port]
The server (and port) to connect to. If no port is given, 1234 is used.
SEE ALSO infond(8)AUTHOR
infon was written by Florian Wesch <fw@dividuum.de>
This manual page was written by Joachim Breitner <nomeata@debian.org>, for the Debian project (but may be used by others).
November 21, 2006 INFON(6)