I don't think I was very clear, this works fine, in that the entire file structure is copied form /temp/test to /temp/work, but then how do I only delete the files in /temp/test without deleting the folder structure. There may be additional files copied into /temp/test before the copy is completed, that's why I would like to move & not copy the files, but I want the folder structure to remain in /temp/test.
---------- Post updated at 03:47 PM ---------- Previous update was at 02:15 PM ----------
I found a solution to my problem,
Thanks for the help
Last edited by Franklin52; 08-27-2010 at 03:21 AM..
Reason: Please use code tags, thank you!
hi:
I have some files like this
folder1/recording1.mp3
folder1/docs/budget.doc
folder2/others/misc.mp3
folder3/others/notes.doc
all this folders and files are under the mp3 folder.
I would like to move just the mp3s to another folder but retain the subdir structure i have.
So if... (4 Replies)
This is the file structure:
DESKTOP/Root of Photo Folders/Folder1qweqwasdfsd/*jpg
DESKTOP/Root of Photo Folders/Folder2asdasdasd/*jpg
DESKTOP/Root of Photo Folders/Folder3asdadfhgasdf/*jpg
DESKTOP/Root of Photo Folders/Folder4qwetwdfsdfg/*jpg
DESKTOP/Root of Photo... (4 Replies)
Hi all,
Hello everyone, my first post here :). I tried to search the forum but I didn't find exactly what I was looking for...
I need to zip/tar files across entire filesystem which are more 3+ years old but leave folder structure intact. If the script locates tar/zip files they are more... (1 Reply)
Hi Team,
I have over 1 lakh pdf files.
I want to create folders like Disk-1, Disk-2 ..... & want to move 3000 pdfs per folder. Can i do it by script? Please help me.
Thanks & Regards
Parag Nehete (4 Replies)
Hi,
I need to write a script the has to copy the files from folders and subfolders to the same folder structure located in another location.
Ex:
mainfolder1
file1,file2,file3 subfolder1(file1,etc) subfolder2(file1,etc) to another folder location of same folder structure.
rsync is not... (7 Replies)
I want to move a folder with spaces from one folder to another.
I have two folders like this,
1).RT_032-222 -4444-01/ 2). RT_032-555 -7777-01/
I want to move files from 2 to 1 through shell script.Here I want to assign this like a user defined variable like as Source branch... (2 Replies)
Hello,
I need to move all the files inside /XYZ (has multi-depth sub directories) that are older than 14 days to/ABC directory but with retaining the SAME directory structure.
for example:
/XYZ/1/2/3/A/b.txt should be moved as /ABC/1/2/3/A/b.txt
I know about find /XYZ -type f -mtime +14... (3 Replies)
The below will move all the files in the directory dir to the destination using parallel and create a log, however will not keep them in the directory. I have tried mkdir -p but that does not seem to work or at least I can not seem to get it (as it deletes others files when I use it). What is the... (2 Replies)
We are receiving few zipped files in one location say : apple/oranges/incoming
All .zip files are placed here in incoming folder.
So few of the files are password encrypted.
There are only 10 zipped files, so we are planning to create a script which will pick that zip file from incoming... (1 Reply)
Hi Team,
I am new to shell script and there is a requirement where files should be moved from Subfolder to parent folder.
Eg:
parent folder --> /Interface/data/test/IN
Sub folder -->/Interface/data/test/IN/Invoice20180607233338
Subfolder will be always with timestamp... (6 Replies)
Discussion started by: srivarun15
6 Replies
LEARN ABOUT CENTOS
sdl_pixelformat
SDL_PixelFormat(3) SDL API Reference SDL_PixelFormat(3)NAME
SDL_PixelFormat - Stores surface format information
STRUCTURE DEFINITION
typedef struct SDL_PixelFormat {
SDL_Palette *palette;
Uint8 BitsPerPixel;
Uint8 BytesPerPixel;
Uint8 Rloss, Gloss, Bloss, Aloss;
Uint8 Rshift, Gshift, Bshift, Ashift;
Uint32 Rmask, Gmask, Bmask, Amask;
Uint32 colorkey;
Uint8 alpha;
} SDL_PixelFormat;
STRUCTURE DATA
palette Pointer to the palette, or NULL if the BitsPerPixel>8
BitsPerPixel The number of bits used to represent each pixel in a surface. Usually 8, 16, 24 or 32.
BytesPerPixel The number of bytes used to represent each pixel in a surface. Usually one to four.
[RGBA]mask Binary mask used to retrieve individual color values
[RGBA]loss Precision loss of each color component (2^[RGBA]loss)
[RGBA]shift Binary left shift of each color component in the pixel value
colorkey Pixel value of transparent pixels
alpha Overall surface alpha value
DESCRIPTION
A SDL_PixelFormat describes the format of the pixel data stored at the pixels field of a SDL_Surface. Every surface stores a SDL_PixelFor-
mat in the format field.
If you wish to do pixel level modifications on a surface, then understanding how SDL stores its color information is essential.
8-bit pixel formats are the easiest to understand. Since its an 8-bit format, we have 8 BitsPerPixel and 1 BytesPerPixel. Since BytesPer-
Pixel is 1, all pixels are represented by a Uint8 which contains an index into palette->colors. So, to determine the color of a pixel in a
8-bit surface: we read the color index from surface->pixels and we use that index to read the SDL_Color structure from surface->for-
mat->palette->colors. Like so:
SDL_Surface *surface;
SDL_PixelFormat *fmt;
SDL_Color *color;
Uint8 index;
.
.
/* Create surface */
.
.
fmt=surface->format;
/* Check the bitdepth of the surface */
if(fmt->BitsPerPixel!=8){
fprintf(stderr, "Not an 8-bit surface.
");
return(-1);
}
/* Lock the surface */
SDL_LockSurface(surface);
/* Get the topleft pixel */
index=*(Uint8 *)surface->pixels;
color=fmt->palette->colors[index];
/* Unlock the surface */
SDL_UnlockSurface(surface);
printf("Pixel Color-> Red: %d, Green: %d, Blue: %d. Index: %d
",
color->r, color->g, color->b, index);
.
.
Pixel formats above 8-bit are an entirely different experience. They are considered to be "TrueColor" formats and the color information is
stored in the pixels themselves, not in a palette. The mask, shift and loss fields tell us how the color information is encoded. The mask
fields allow us to isolate each color component, the shift fields tell us the number of bits to the right of each component in the pixel
value and the loss fields tell us the number of bits lost from each component when packing 8-bit color component in a pixel.
/* Extracting color components from a 32-bit color value */
SDL_PixelFormat *fmt;
SDL_Surface *surface;
Uint32 temp, pixel;
Uint8 red, green, blue, alpha;
.
.
.
fmt=surface->format;
SDL_LockSurface(surface);
pixel=*((Uint32*)surface->pixels);
SDL_UnlockSurface(surface);
/* Get Red component */
temp=pixel&fmt->Rmask; /* Isolate red component */
temp=temp>>fmt->Rshift;/* Shift it down to 8-bit */
temp=temp<<fmt->Rloss; /* Expand to a full 8-bit number */
red=(Uint8)temp;
/* Get Green component */
temp=pixel&fmt->Gmask; /* Isolate green component */
temp=temp>>fmt->Gshift;/* Shift it down to 8-bit */
temp=temp<<fmt->Gloss; /* Expand to a full 8-bit number */
green=(Uint8)temp;
/* Get Blue component */
temp=pixel&fmt->Bmask; /* Isolate blue component */
temp=temp>>fmt->Bshift;/* Shift it down to 8-bit */
temp=temp<<fmt->Bloss; /* Expand to a full 8-bit number */
blue=(Uint8)temp;
/* Get Alpha component */
temp=pixel&fmt->Amask; /* Isolate alpha component */
temp=temp>>fmt->Ashift;/* Shift it down to 8-bit */
temp=temp<<fmt->Aloss; /* Expand to a full 8-bit number */
alpha=(Uint8)temp;
printf("Pixel Color -> R: %d, G: %d, B: %d, A: %d
", red, green, blue, alpha);
.
.
.
SEE ALSO
SDL_Surface, SDL_MapRGB
SDL Tue 11 Sep 2001, 23:01 SDL_PixelFormat(3)